Use Libation settings to decide which DRM is downloaded.
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203ab00865
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@ -48,8 +48,6 @@ public partial class DownloadOptions
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if (!config.UseWidevine || await Cdm.GetCdmAsync() is not Cdm cdm)
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return await api.GetDownloadLicenseAsync(libraryBook.Book.AudibleProductId, dlQuality);
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ContentLicense? contentLic = null, fallback = null;
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try
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{
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//try to request a widevine content license using the user's spatial audio settings
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@ -60,7 +58,7 @@ public partial class DownloadOptions
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_ => throw new NotSupportedException($"Unknown value for {nameof(config.SpatialAudioCodec)}")
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};
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contentLic
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var contentLic
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= await api.GetDownloadLicenseAsync(
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libraryBook.Book.AudibleProductId,
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dlQuality,
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@ -68,81 +66,35 @@ public partial class DownloadOptions
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DrmType.Widevine,
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config.RequestSpatial,
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codecChoice);
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using var client = new HttpClient();
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using var mpdResponse = await client.GetAsync(contentLic.LicenseResponse);
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var dash = new MpegDash(mpdResponse.Content.ReadAsStream());
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if (!dash.TryGetUri(new Uri(contentLic.LicenseResponse), out var contentUri))
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throw new InvalidDataException("Failed to get mpeg-dash content download url.");
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contentLic.ContentMetadata.ContentUrl = new() { OfflineUrl = contentUri.ToString() };
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using var session = cdm.OpenSession();
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var challenge = session.GetLicenseChallenge(dash);
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var licenseMessage = await api.WidevineDrmLicense(libraryBook.Book.AudibleProductId, challenge);
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var keys = session.ParseLicense(licenseMessage);
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contentLic.Voucher = new VoucherDtoV10()
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{
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Key = Convert.ToHexStringLower(keys[0].Kid.ToByteArray()),
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Iv = Convert.ToHexStringLower(keys[0].Key)
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};
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return contentLic;
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}
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catch (Exception ex)
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{
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Serilog.Log.Logger.Error(ex, "Failed to request a Widevine license.");
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//We failed to get a widevine license, so fall back to AAX(C)
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return await api.GetDownloadLicenseAsync(libraryBook.Book.AudibleProductId, dlQuality);
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//We failed to get a widevine content license. Depending on the
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//failure reason, users can potentially still download this audiobook
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//by disabling the "Use Widevine DRM" feature.
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throw;
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}
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if (!contentLic.ContentMetadata.ContentReference.IsSpatial && contentLic.DrmType != DrmType.Adrm)
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{
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/*
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We got a widevine license and we have a Cdm, but we still need to decide if we WANT the file
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being delivered with widevine. This file is not "spatial", so it may be no better than the
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audio in the Adrm files. All else being equal, we prefer Adrm files because they have more
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build-in metadata and always AAC-LC, which is a codec playable by pretty much every device
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in existence.
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Unfortunately, there appears to be no way to determine which codec/quality combination we'll
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get until we make the request and see what content gets delivered. For some books,
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Widevine/High delivers 44.1 kHz / 128 kbps audio and Adrm/High delivers 22.05 kHz / 64 kbps.
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In those cases, the Widevine content size is much larger. Other books will deliver the same
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sample rate / bitrate for both Widevine and Adrm, the only difference being codec. Widevine
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is usually xHE-AAC, but is sometimes AAC-LC. Adrm is always AAC-LC.
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To decide which file we want, use this simple rule: if files are different codecs and
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Widevine is significantly larger, use Widevine. Otherwise use ADRM.
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*/
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fallback = await api.GetDownloadLicenseAsync(libraryBook.Book.AudibleProductId, dlQuality);
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var wvCr = contentLic.ContentMetadata.ContentReference;
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var adrmCr = fallback.ContentMetadata.ContentReference;
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if (wvCr.Codec == adrmCr.Codec ||
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adrmCr.ContentSizeInBytes > wvCr.ContentSizeInBytes ||
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RelativePercentDifference(adrmCr.ContentSizeInBytes, wvCr.ContentSizeInBytes) < 0.05)
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{
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contentLic = fallback;
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}
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}
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if (contentLic.DrmType == DrmType.Widevine)
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{
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try
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{
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using var client = new HttpClient();
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using var mpdResponse = await client.GetAsync(contentLic.LicenseResponse);
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var dash = new MpegDash(mpdResponse.Content.ReadAsStream());
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if (!dash.TryGetUri(new Uri(contentLic.LicenseResponse), out var contentUri))
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throw new InvalidDataException("Failed to get mpeg-dash content download url.");
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contentLic.ContentMetadata.ContentUrl = new() { OfflineUrl = contentUri.ToString() };
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using var session = cdm.OpenSession();
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var challenge = session.GetLicenseChallenge(dash);
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var licenseMessage = await api.WidevineDrmLicense(libraryBook.Book.AudibleProductId, challenge);
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var keys = session.ParseLicense(licenseMessage);
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contentLic.Voucher = new VoucherDtoV10()
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{
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Key = Convert.ToHexStringLower(keys[0].Kid.ToByteArray()),
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Iv = Convert.ToHexStringLower(keys[0].Key)
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};
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}
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catch
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{
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if (fallback != null)
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return fallback;
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//We won't have a fallback if the requested license is for a spatial audio file.
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//Throw so that the user is aware that spatial audio exists and that they were not able to download it.
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throw;
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}
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}
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return contentLic;
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}
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