New linux build workflows

This commit is contained in:
Michael Bucari-Tovo 2023-02-16 18:03:40 -07:00
parent 2f347e83e8
commit 25f7c29380
27 changed files with 487 additions and 494 deletions

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@ -1,5 +1,5 @@
# build-linux.yml
# Reusable workflow that builds the Linux and MacOS versions of Libation.
# Reusable workflow that builds the Linux and MacOS (x64 and xmd64) versions of Libation.
---
name: build
@ -19,6 +19,7 @@ on:
env:
DOTNET_CONFIGURATION: 'Release'
DOTNET_VERSION: '7.0.x'
RELEASE_NAME: 'chardonnay'
jobs:
build:
@ -26,8 +27,7 @@ jobs:
strategy:
matrix:
os: [Linux, MacOS]
ui: [Avalonia]
release_name: [chardonnay]
arch: [x64, arm64]
steps:
- uses: actions/checkout@v3
- name: Setup .NET
@ -57,25 +57,50 @@ jobs:
- name: Publish
working-directory: ./Source
run: |
dotnet publish -c ${{ env.DOTNET_CONFIGURATION }} -o bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} Libation${{ matrix.ui }}/Libation${{ matrix.ui }}.csproj -p:PublishProfile=Libation${{ matrix.ui }}/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish -c ${{ env.DOTNET_CONFIGURATION }} -o bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} LoadByOS/${{ matrix.os }}ConfigApp/${{ matrix.os }}ConfigApp.csproj -p:PublishProfile=LoadByOS/Properties/${{ matrix.os }}ConfigApp/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish -c ${{ env.DOTNET_CONFIGURATION }} -o bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} LibationCli/LibationCli.csproj -p:PublishProfile=LibationCli/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish -c ${{ env.DOTNET_CONFIGURATION }} -o bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} Hangover${{ matrix.ui }}/Hangover${{ matrix.ui }}.csproj -p:PublishProfile=Hangover${{ matrix.ui }}/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
- name: Zip artifact
id: zip
working-directory: ./Source/bin/Publish/${{ matrix.os }}-${{ matrix.release_name }}
os=${{ matrix.os }}
RUNTIME_IDENTIFIER="$(echo ${os,} | sed 's/macOS/osx/')-${{ matrix.arch }}"
echo "$RUNTIME_IDENTIFIER"
dotnet publish \
--runtime "$RUNTIME_IDENTIFIER" \
--configuration ${{ env.DOTNET_CONFIGURATION }} \
--output bin/Publish/${{ matrix.os }}-${{ matrix.arch }}-${{ env.RELEASE_NAME }} \
LibationAvalonia/LibationAvalonia.csproj \
-p:PublishProfile=LibationAvalonia/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish \
--runtime "$RUNTIME_IDENTIFIER" \
--configuration ${{ env.DOTNET_CONFIGURATION }} \
--output bin/Publish/${{ matrix.os }}-${{ matrix.arch }}-${{ env.RELEASE_NAME }} \
LoadByOS/${{ matrix.os }}ConfigApp/${{ matrix.os }}ConfigApp.csproj \
-p:PublishProfile=LoadByOS/Properties/${{ matrix.os }}ConfigApp/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish \
--runtime "$RUNTIME_IDENTIFIER" \
--configuration ${{ env.DOTNET_CONFIGURATION }} \
--output bin/Publish/${{ matrix.os }}-${{ matrix.arch }}-${{ env.RELEASE_NAME }} \
LibationCli/LibationCli.csproj \
-p:PublishProfile=LibationCli/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish \
--runtime "$RUNTIME_IDENTIFIER" \
--configuration ${{ env.DOTNET_CONFIGURATION }} \
--output bin/Publish/${{ matrix.os }}-${{ matrix.arch }}-${{ env.RELEASE_NAME }} \
HangoverAvalonia/HangoverAvalonia.csproj \
-p:PublishProfile=HangoverAvalonia/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
- name: Build bundle
id: bundle
working-directory: ./Source/bin/Publish/${{ matrix.os }}-${{ matrix.arch }}-${{ env.RELEASE_NAME }}
run: |
delfiles=("libmp3lame.x86.dll" "libmp3lame.x64.dll" "ffmpegaac.x86.dll" "ffmpegaac.x64.dll")
for n in "${delfiles[@]}"; do rm "$n"; done
osbuild="$(echo '${{ matrix.os }}' | tr '[:upper:]' '[:lower:]')"
artifact="Libation.${{ steps.get_version.outputs.version }}-${osbuild}-${{ matrix.release_name }}"
BUNDLE_DIR=$(pwd)
echo "Bundle dir: ${BUNDLE_DIR}"
cd ..
SCRIPT=../../../Scripts/Bundle_${{ matrix.os }}.sh
chmod +rx ${SCRIPT}
${SCRIPT} "${BUNDLE_DIR}" "${{ steps.get_version.outputs.version }}" "${{ matrix.arch }}"
artifact=$(ls ./bundle)
echo "artifact=${artifact}" >> "${GITHUB_OUTPUT}"
tar -zcvf "../${artifact}.tar.gz" .
- name: Publish artifact
- name: Publish bundle
uses: actions/upload-artifact@v3
with:
name: ${{ steps.zip.outputs.artifact }}.tar.gz
path: ./Source/bin/Publish/${{ steps.zip.outputs.artifact }}.tar.gz
name: ${{ steps.bundle.outputs.artifact }}
path: ./Source/bin/Publish/bundle/${{ steps.bundle.outputs.artifact }}
if-no-files-found: error

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@ -60,21 +60,49 @@ jobs:
- name: Publish
working-directory: ./Source
run: |
dotnet publish -c ${{ env.DOTNET_CONFIGURATION }} -o bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} Libation${{ matrix.ui }}/Libation${{ matrix.ui }}.csproj -p:PublishProfile=Libation${{ matrix.ui }}/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish -c ${{ env.DOTNET_CONFIGURATION }} -o bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} LoadByOS/${{ matrix.os }}ConfigApp/${{ matrix.os }}ConfigApp.csproj -p:PublishProfile=LoadByOS/Properties/${{ matrix.os }}ConfigApp/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish -c ${{ env.DOTNET_CONFIGURATION }} -o bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} LibationCli/LibationCli.csproj -p:PublishProfile=LibationCli/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish -c ${{ env.DOTNET_CONFIGURATION }} -o bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} Hangover${{ matrix.ui }}/Hangover${{ matrix.ui }}.csproj -p:PublishProfile=Hangover${{ matrix.ui }}/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish `
--configuration ${{ env.DOTNET_CONFIGURATION }} `
--output bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} `
Libation${{ matrix.ui }}/Libation${{ matrix.ui }}.csproj `
-p:PublishProfile=Libation${{ matrix.ui }}/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish `
--configuration ${{ env.DOTNET_CONFIGURATION }} `
--output bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} `
LoadByOS/${{ matrix.os }}ConfigApp/${{ matrix.os }}ConfigApp.csproj `
-p:PublishProfile=LoadByOS/Properties/${{ matrix.os }}ConfigApp/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish `
--configuration ${{ env.DOTNET_CONFIGURATION }} `
--output bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} `
LibationCli/LibationCli.csproj `
-p:PublishProfile=LibationCli/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
dotnet publish `
--configuration ${{ env.DOTNET_CONFIGURATION }} `
--output bin/Publish/${{ matrix.os }}-${{ matrix.release_name }} `
Hangover${{ matrix.ui }}/Hangover${{ matrix.ui }}.csproj `
-p:PublishProfile=Hangover${{ matrix.ui }}/Properties/PublishProfiles/${{ matrix.os }}Profile.pubxml
- name: Zip artifact
id: zip
working-directory: ./Source/bin/Publish
run: |
$dir = "${{ matrix.os }}-${{ matrix.release_name }}\"
$delfiles = @("libmp3lame.so", "ffmpegaac.so", "glass-with-glow_256.svg", "Libation.desktop")
foreach ($file in $delfiles){ if (test-path $dir$file){ Remove-Item $dir$file } }
$bin_dir = "${{ matrix.os }}-${{ matrix.release_name }}\"
$delfiles = @(
"libmp3lame.x64.so",
"libmp3lame.arm64.so",
"libmp3lame.x64.dylib",
"libmp3lame.arm64.dylib",
"ffmpegaac.x64.so",
"ffmpegaac.arm64.so",
"ffmpegaac.x64.dylib",
"ffmpegaac.arm64.dylib",
"WindowsConfigApp.exe",
"WindowsConfigApp.runtimeconfig.json",
"WindowsConfigApp.deps.json"
)
foreach ($file in $delfiles){ if (test-path $bin_dir$file){ Remove-Item $bin_dir$file } }
$artifact="${{ matrix.prefix }}Libation.${{ steps.get_version.outputs.version }}-" + "${{ matrix.os }}".ToLower() + "-${{ matrix.release_name }}"
"artifact=$artifact" >> $env:GITHUB_OUTPUT
Compress-Archive -Path "${dir}*" -DestinationPath "$artifact.zip"
Compress-Archive -Path "${bin_dir}*" -DestinationPath "$artifact.zip"
- name: Publish artifact
uses: actions/upload-artifact@v3

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@ -1,43 +0,0 @@
# build-linux.yml
# Reusable workflow that builds the Libation installation bundles for Linux and MacOS.
---
name: bundle-linux
on:
workflow_call:
inputs:
version:
type: string
description: 'Version number'
required: true
jobs:
bundle:
runs-on: ubuntu-latest
strategy:
matrix:
os: [linux, macos]
release_name: [chardonnay]
steps:
- uses: actions/checkout@v3
- name: Download Artifact
uses: actions/download-artifact@v3
with:
name: "Libation.${{ inputs.version }}-${{ matrix.os }}-${{ matrix.release_name }}.tar.gz"
- name: Build bundle
id: build
run: |
SCRIPT=targz2${{ matrix.os }}bundle.sh
chmod +rwx ./Scripts/${SCRIPT}
./Scripts/${SCRIPT} "Libation.${{ inputs.version }}-${{ matrix.os }}-${{ matrix.release_name }}.tar.gz" ${{ inputs.version }}
artifact=$(ls ./bundle)
echo "artifact=${artifact}" >> "${GITHUB_OUTPUT}"
- name: Publish bundle
uses: actions/upload-artifact@v3
with:
name: ${{ steps.build.outputs.artifact }}
path: ./bundle/${{ steps.build.outputs.artifact }}
if-no-files-found: error

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@ -33,15 +33,9 @@ jobs:
with:
version_override: ${{ needs.prerelease.outputs.version }}
run_unit_tests: false
bundle:
needs: [prerelease,build]
uses: ./.github/workflows/bundle-linux.yml
with:
version: ${{ needs.prerelease.outputs.version }}
release:
needs: [prerelease,build,bundle]
needs: [prerelease,build]
runs-on: ubuntu-latest
steps:
- name: Download artifacts

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@ -1,6 +1,8 @@
{
"WindowsClassic": "Libation\\.\\d+\\.\\d+\\.\\d+-win(dows)?-classic\\.zip",
"WindowsAvalonia": "Libation\\.\\d+\\.\\d+\\.\\d+-win(dows)?-chardonnay\\.zip",
"LinuxAvalonia": "Libation\\.\\d+\\.\\d+\\.\\d+-linux-chardonnay\\.deb",
"MacOSAvalonia": "Libation\\.app-macOS-x64-\\d+\\.\\d+\\.\\d+\\.tgz"
"WindowsClassic": "Libation\\.\\d+\\.\\d+\\.\\d+-win(dows)?-classic\\.zip",
"WindowsAvalonia": "Libation\\.\\d+\\.\\d+\\.\\d+-win(dows)?-chardonnay\\.zip",
"LinuxAvalonia": "Libation\\.\\d+\\.\\d+\\.\\d+-linux-amd64\\.deb",
"MacOSAvalonia": "Libation\\.\\d+\\.\\d+\\.\\d+-macOS-x86_64\\.tgz"
"LinuxAvalonia_Arm64": "Libation\\.\\d+\\.\\d+\\.\\d+-linux-arm64\\.deb",
"MacOSAvalonia_Arm64": "Libation\\.\\d+\\.\\d+\\.\\d+-macOS-arm64\\.tgz"
}

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@ -0,0 +1,32 @@
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 512 512" width="512px" enable-background="new 0 0 512 512">
<path id="slosh" transform=
"translate(-50 23)
scale(0.7, 0.7)
rotate(12 256,256)"
d=
"M139,2
A 192,200 0 0 0 103,84
A 222,334 41 0 0 241,320
V478
H160
A 16,16 0 0 0 160,510
H352
A16 16 0 0 0 352,478
H271
V320
A 222,334 -41 0 0 409,84
A 192,200 0 0 0 373,2
M355,32
A 192,200 0 0 1 381,127
A 187.5,334 -35 0 1 256,286
A 187.5,334 35 0 1 131,127
A 192,200 0 0 1 157,32
H355
M146,147
A 168,300 35 0 0 256,270
A 168,300 -35 0 0 366,128
S 360,50 280,110
S 192,128 147,147
z" />
<use href="#slosh" transform="translate(512 0) scale(-1 1)" />
</svg>

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28
Images/libation_glass.svg Normal file
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@ -0,0 +1,28 @@
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 512 512" enable-background="new 0 0 512 512">
<path id="glass" d=
"M139,2
A 192,200 0 0 0 103,84
A 222,334 41 0 0 241,320
V478
H160
A 16,16 0 0 0 160,510
H352
A16 16 0 0 0 352,478
H271
V320
A 222,334 -41 0 0 409,84
A 192,200 0 0 0 373,2
M355,32
A 192,200 0 0 1 381,127
A 187.5,334 -35 0 1 256,286
A 187.5,334 35 0 1 131,127
A 192,200 0 0 1 157,32
H355
z" />
<path id="wine-level" d=
"M146,128
A 168,300 35 0 0 256,270
A 168,300 -35 0 0 366,128
z"/>
</svg>

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@ -0,0 +1,30 @@
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 512 512" enable-background="new 0 0 512 512">
<g transform="translate(0 80) rotate(90 256,256)">
<path id="glass" d=
"M139,2
A 192,200 0 0 0 103,84
A 222,334 41 0 0 241,320
V478
H160
A 16,16 0 0 0 160,510
H352
A16 16 0 0 0 352,478
H271
V320
A 222,334 -41 0 0 409,84
A 192,200 0 0 0 373,2
M355,32
A 192,200 0 0 1 381,127
A 187.5,334 -35 0 1 256,286
A 187.5,334 35 0 1 131,127
A 192,200 0 0 1 157,32
H355
z" />
<path id="wine-level" d=
"M345,44
A 192,184 0 0 1 366,126
A 320,180 55 0 1 345,226
z"/>
</g>
</svg>

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33
Images/libation_slosh.svg Normal file
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@ -0,0 +1,33 @@
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 512 512" enable-background="new 0 0 512 512">
<path
transform=
"rotate(15 256,256)
translate(0 25)
scale(0.93, 0.93)"
d=
"M139,2
A 192,200 0 0 0 103,84
A 222,334 41 0 0 241,320
V478
H160
A 16,16 0 0 0 160,510
H352
A16 16 0 0 0 352,478
H271
V320
A 222,334 -41 0 0 409,84
A 192,200 0 0 0 373,2
M355,32
A 192,200 0 0 1 381,127
A 187.5,334 -35 0 1 256,286
A 187.5,334 35 0 1 131,127
A 192,200 0 0 1 157,32
H355
M146,147
A 168,300 35 0 0 256,270
A 168,300 -35 0 0 366,128
S 360,50 280,110
S 192,128 147,147
z" />
</svg>

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@ -1,17 +1,18 @@
#!/bin/bash
FILE=$1; shift
BIN_DIR=$1; shift
VERSION=$1; shift
ARCH=$1; shift
if [ -z "$FILE" ]
if [ -z "$BIN_DIR" ]
then
echo "This script must be called with a the Libation Linux bin zip file as an argument."
echo "This script must be called with a the Libation Linux bins directory as an argument."
exit
fi
if [ ! -f "$FILE" ]
if [ ! -d "$BIN_DIR" ]
then
echo "The file \"$FILE\" does not exist."
echo "The directory \"$BIN_DIR\" does not exist."
exit
fi
@ -21,57 +22,69 @@ then
exit
fi
if [ -z "$ARCH" ]
then
echo "This script must be called with the Libation cpu architecture as an argument."
exit
fi
contains() { case "$1" in *"$2"*) true ;; *) false ;; esac }
if ! contains "$FILE" "$VERSION"
if ! contains "$BIN_DIR" "$ARCH"
then
echo "This script must be called with a Libation version number that is present in the filename passed."
echo "This script must be called with a Libation binaries for ${ARCH}."
exit
fi
# remove trailing ".tar.gz"
FOLDER_MAIN=${FILE::-7}
echo "Working dir: $FOLDER_MAIN"
ARCH=$(echo $ARCH | sed 's/x64/amd64/')
if [[ -d "$FOLDER_MAIN" ]]
then
echo "$FOLDER_MAIN directory already exists, aborting."
exit
fi
DEB_DIR=./deb
FOLDER_EXEC="$FOLDER_MAIN/usr/lib/libation"
FOLDER_EXEC=$DEB_DIR/usr/lib/libation
echo "Exec dir: $FOLDER_EXEC"
mkdir -p $FOLDER_EXEC
FOLDER_ICON="$FOLDER_MAIN/usr/share/icons/hicolor/scalable/apps/"
echo "Icon dir: $FOLDER_ICON"
FOLDER_DESKTOP="$FOLDER_MAIN/usr/share/applications"
echo "Desktop dir: $FOLDER_DESKTOP"
FOLDER_DEBIAN="$FOLDER_MAIN/DEBIAN"
echo "Debian dir: $FOLDER_DEBIAN"
mkdir -p "$FOLDER_EXEC"
mkdir -p "$FOLDER_ICON"
mkdir -p "$FOLDER_DESKTOP"
mkdir -p "$FOLDER_DEBIAN"
echo "Extracting $FILE to $FOLDER_EXEC..."
tar -xzf ${FILE} -C ${FOLDER_EXEC}
echo "Moving bins from $BIN_DIR to $FOLDER_EXEC"
mv "${BIN_DIR}/"* $FOLDER_EXEC
if [ $? -ne 0 ]
then echo "Error extracting ${FILE}"
then echo "Error moving ${BIN_DIR} files"
exit
fi
delfiles=('libmp3lame.x64.dylib' 'libmp3lame.arm64.dylib' 'ffmpegaac.x64.dylib' 'ffmpegaac.arm64.dylib' 'libmp3lame.x64.dll' 'ffmpegaac.x64.dll' 'libmp3lame.x86.dll' 'ffmpegaac.x86.dll' 'LinuxConfigApp' 'LinuxConfigApp.runtimeconfig.json' 'LinuxConfigApp.deps.json')
if [[ "$ARCH" == "arm64" ]]
then
delfiles+=('libmp3lame.x64.so' 'ffmpegaac.x64.so')
else
delfiles+=('libmp3lame.arm64.so' 'ffmpegaac.arm64.so')
fi
for n in "${delfiles[@]}"
do
echo "Deleting $n"
rm $FOLDER_EXEC/$n
done
FOLDER_ICON=$DEB_DIR/usr/share/icons/hicolor/scalable/apps/
echo "Icon dir: $FOLDER_ICON"
FOLDER_DESKTOP=$DEB_DIR/usr/share/applications
echo "Desktop dir: $FOLDER_DESKTOP"
FOLDER_DEBIAN=$DEB_DIR/DEBIAN
echo "Debian dir: $FOLDER_DEBIAN"
mkdir -p $FOLDER_ICON
mkdir -p $FOLDER_DESKTOP
mkdir -p $FOLDER_DEBIAN
echo "Copying icon..."
cp "$FOLDER_EXEC/glass-with-glow_256.svg" "$FOLDER_ICON/libation.svg"
cp $FOLDER_EXEC/libation_glass.svg $FOLDER_ICON/libation.svg
echo "Copying desktop file..."
cp "$FOLDER_EXEC/Libation.desktop" "$FOLDER_DESKTOP/Libation.desktop"
echo "Workaround for desktop file..."
sed -i '/^Exec=Libation/c\Exec=/usr/bin/libation' "$FOLDER_DESKTOP/Libation.desktop"
cp $FOLDER_EXEC/Libation.desktop $FOLDER_DESKTOP/Libation.desktop
echo "Creating pre-install file..."
echo "#!/bin/bash
@ -81,20 +94,16 @@ echo "#!/bin/bash
echo \"Removing previously created symlinks...\"
rm /usr/bin/libation
rm /usr/bin/Libation
rm /usr/bin/hangover
rm /usr/bin/Hangover
rm /usr/bin/libationcli
rm /usr/bin/LibationCli
echo \"Removing previously installed Libation files...\"
rm -r /usr/lib/libation
rm -r /usr/lib/Libation
# making sure it won't stop installation
exit 0
" >> "$FOLDER_DEBIAN/preinst"
" >> $FOLDER_DEBIAN/preinst
echo "Creating post-install file..."
echo "#!/bin/bash
@ -114,29 +123,30 @@ fi
# workaround until this file is moved to the user's home directory
touch /usr/lib/libation/appsettings.json
chmod 666 /usr/lib/libation/appsettings.json
" >> "$FOLDER_DEBIAN/postinst"
" >> $FOLDER_DEBIAN/postinst
echo "Creating control file..."
echo "Package: Libation
Version: $VERSION
Architecture: all
Architecture: $ARCH
Essential: no
Priority: optional
Maintainer: github.com/rmcrackan
Description: liberate your audiobooks
" >> "$FOLDER_DEBIAN/control"
" >> $FOLDER_DEBIAN/control
echo "Changing permissions for pre- and post-install files..."
chmod +x "$FOLDER_DEBIAN/preinst"
chmod +x "$FOLDER_DEBIAN/postinst"
echo "Creating .deb file..."
dpkg-deb -Zxz --build $FOLDER_MAIN
DEB_FILE="Libation.${VERSION}-linux-${ARCH}.deb"
echo "Creating $DEB_FILE"
dpkg-deb -Zxz --build $DEB_DIR ./$DEB_FILE
echo "moving to ./bundle/$DEB_FILE"
mkdir bundle
echo "moving to ./bundle/$FOLDER_MAIN.deb"
mv "$FOLDER_MAIN.deb" "./bundle/$FOLDER_MAIN.deb"
mv $DEB_FILE ./bundle/$DEB_FILE
rm -r "$FOLDER_MAIN"
rm -r "$BIN_DIR"
echo "Done!"

109
Scripts/Bundle_MacOS.sh Normal file
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@ -0,0 +1,109 @@
#!/bin/bash
BIN_DIR=$1; shift
VERSION=$1; shift
ARCH=$1; shift
if [ -z "$BIN_DIR" ]
then
echo "This script must be called with a the Libation macos bins directory as an argument."
exit
fi
if [ ! -d "$BIN_DIR" ]
then
echo "The directory \"$BIN_DIR\" does not exist."
exit
fi
if [ -z $VERSION ]
then
echo "This script must be called with the Libation version number as an argument."
exit
fi
if [ -z $ARCH ]
then
echo "This script must be called with the Libation cpu architecture as an argument."
exit
fi
contains() { case "$1" in *"$2"*) true ;; *) false ;; esac }
if ! contains "$BIN_DIR" $ARCH
then
echo "This script must be called with a Libation binaries for ${ARCH}."
exit
fi
ARCH=$(echo $ARCH | sed 's/x64/x86_64/')
BUNDLE=./Libation.app
echo "Bundle dir: $BUNDLE"
if [[ -d $BUNDLE ]]
then
echo "$BUNDLE directory already exists, aborting."
exit
fi
BUNDLE_CONTENTS=$BUNDLE/Contents
echo "Bundle Contents dir: $BUNDLE_CONTENTS"
BUNDLE_RESOURCES=$BUNDLE_CONTENTS/Resources
echo "Resources dir: $BUNDLE_RESOURCES"
BUNDLE_MACOS=$BUNDLE_CONTENTS/MacOS
echo "MacOS dir: $BUNDLE_MACOS"
mkdir -p $BUNDLE_CONTENTS
mkdir -p $BUNDLE_RESOURCES
mkdir -p $BUNDLE_MACOS
mv "${BIN_DIR}/"* $BUNDLE_MACOS
if [ $? -ne 0 ]
then echo "Error moving ${BIN_DIR} files"
exit
fi
echo "Moving icon..."
mv $BUNDLE_MACOS/libation.icns $BUNDLE_RESOURCES/libation.icns
echo "Moving Info.plist file..."
mv $BUNDLE_MACOS/Info.plist $BUNDLE_CONTENTS/Info.plist
echo "Set LSArchitecturePriority to $ARCH"
sed -i -e "s/ARCHITECTURE_STRING/$ARCH/" $BUNDLE_CONTENTS/Info.plist
echo "Set CFBundleVersion to $VERSION"
sed -i -e "s/VERSION_STRING/$VERSION/" $BUNDLE_CONTENTS/Info.plist
delfiles=('libmp3lame.x64.so' 'ffmpegaac.x64.so' 'libmp3lame.arm64.so' 'ffmpegaac.arm64.so' 'libmp3lame.x64.dll' 'ffmpegaac.x64.dll' 'libmp3lame.x86.dll' 'ffmpegaac.x86.dll' 'ffmpegaac.x86.dll' 'MacOSConfigApp' 'MacOSConfigApp.runtimeconfig.json' 'MacOSConfigApp.deps.json')
if [[ "$ARCH" == "arm64" ]]
then
delfiles+=('libmp3lame.x64.dylib' 'ffmpegaac.x64.dylib')
else
delfiles+=('libmp3lame.arm64.dylib' 'ffmpegaac.arm64.dylib')
fi
for n in "${delfiles[@]}"
do
echo "Deleting $n"
rm $BUNDLE_MACOS/$n
done
APP_FILE=Libation.${VERSION}-macOS-${ARCH}.tgz
echo "Creating app bundle: $APP_FILE"
tar -czvf $APP_FILE $BUNDLE
mkdir bundle
echo "moving to ./bundle/$APP_FILE"
mv $APP_FILE ./bundle/$APP_FILE
rm -r $BUNDLE
echo "Done!"

View File

@ -1,84 +0,0 @@
#!/bin/bash
FILE=$1; shift
VERSION=$1; shift
if [ -z "$FILE" ]
then
echo "This script must be called with a the Libation macos bin zip file as an argument."
exit
fi
if [ ! -f "$FILE" ]
then
echo "The file \"$FILE\" does not exist."
exit
fi
if [ -z "$VERSION" ]
then
echo "This script must be called with the Libation version number as an argument."
exit
fi
contains() { case "$1" in *"$2"*) true ;; *) false ;; esac }
if ! contains "$FILE" "$VERSION"
then
echo "This script must be called with a Libation version number that is present in the filename passed."
exit
fi
BUNDLE="Libation.app"
echo "Bundle dir: $BUNDLE"
if [[ -d "$BUNDLE" ]]
then
echo "$BUNDLE directory already exists, aborting."
exit
fi
BUNDLE_CONTENTS="$BUNDLE/Contents"
echo "Bundle Contents dir: $BUNDLE_CONTENTS"
BUNDLE_RESOURCES="$BUNDLE_CONTENTS/Resources"
echo "Resources dir: $BUNDLE_RESOURCES"
BUNDLE_MACOS="$BUNDLE_CONTENTS/MacOS"
echo "MacOS dir: $BUNDLE_MACOS"
mkdir -p "$BUNDLE_CONTENTS"
mkdir -p "$BUNDLE_RESOURCES"
mkdir -p "$BUNDLE_MACOS"
echo "Extracting $FILE to $BUNDLE_MACOS..."
tar -xzf ${FILE} -C ${BUNDLE_MACOS}
if [ $? -ne 0 ]
then echo "Error extracting ${FILE}"
exit
fi
echo "Copying icon..."
cp "$BUNDLE_MACOS/libation.icns" "$BUNDLE_RESOURCES/libation.icns"
echo "Copying Info.plist file..."
cp "$BUNDLE_MACOS/Info.plist" "$BUNDLE_CONTENTS/Info.plist"
echo "Set Libation version number..."
sed -i -e "s/VERSION_STRING/$VERSION/" "$BUNDLE_CONTENTS/Info.plist"
echo "deleting unneeded files.."
delfiles=("libmp3lame.x64.so" "ffmpegaac.x64.so" "libation.icns" "Info.plist")
for n in "${delfiles[@]}"; do rm "$BUNDLE_MACOS/$n"; done
echo "Creating app bundle: $BUNDLE-$VERSION.tar.gz"
tar -czvf "$BUNDLE-$VERSION.tar.gz" "$BUNDLE"
mkdir bundle
echo "moving to ./bundle/$BUNDLE-$VERSION.tar.gz"
mv "$BUNDLE-$VERSION.tar.gz" "./bundle/$BUNDLE-macOS-x64-$VERSION.tgz"
rm -r "$BUNDLE"
echo "Done!"

View File

@ -13,7 +13,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AAXClean.Codecs" Version="0.5.14" />
<PackageReference Include="AAXClean.Codecs" Version="0.5.15.1" />
</ItemGroup>
<ItemGroup>

View File

@ -2,7 +2,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<Version>9.3.2.1</Version>
<Version>9.3.1.1</Version>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Octokit" Version="5.0.0" />

View File

@ -21,7 +21,9 @@ namespace AppScaffolding
WindowsClassic,
WindowsAvalonia,
LinuxAvalonia,
MacOSAvalonia
MacOSAvalonia,
LinuxAvalonia_Arm64,
MacOSAvalonia_Arm64
}
// I know I'm taking the wine metaphor a bit far by naming this "Variety", but I don't know what else to call it
@ -35,7 +37,7 @@ namespace AppScaffolding
public static ReleaseIdentifier ReleaseIdentifier { get; private set; }
public static VarietyType Variety
=> ReleaseIdentifier == ReleaseIdentifier.WindowsClassic ? VarietyType.Classic
: ReleaseIdentifier.In(ReleaseIdentifier.WindowsAvalonia, ReleaseIdentifier.LinuxAvalonia, ReleaseIdentifier.MacOSAvalonia) ? VarietyType.Chardonnay
: Enum.IsDefined(ReleaseIdentifier) ? VarietyType.Chardonnay
: VarietyType.None;
public static void SetReleaseIdentifier(ReleaseIdentifier releaseID)
@ -296,8 +298,8 @@ namespace AppScaffolding
}
private static async System.Threading.Tasks.Task<(Octokit.Release, Octokit.ReleaseAsset)> getLatestRelease()
{
var ownerAccount = "rmcrackan";
var repoName = "Libation";
const string ownerAccount = "rmcrackan";
const string repoName = "Libation";
var gitHubClient = new Octokit.GitHubClient(new Octokit.ProductHeaderValue(repoName));
@ -305,12 +307,11 @@ namespace AppScaffolding
var bts = await gitHubClient.Repository.Content.GetRawContent(ownerAccount, repoName, ".releaseindex.json");
var releaseIndex = JObject.Parse(System.Text.Encoding.ASCII.GetString(bts));
var regexPattern = releaseIndex.Value<string>(ReleaseIdentifier.ToString());
// https://octokitnet.readthedocs.io/en/latest/releases/
var releases = await gitHubClient.Repository.Release.GetAll(ownerAccount, repoName);
var regex = new System.Text.RegularExpressions.Regex(regexPattern, System.Text.RegularExpressions.RegexOptions.IgnoreCase);
var latestRelease = releases.FirstOrDefault(r => !r.Draft && !r.Prerelease && r.Assets.Any(a => regex.IsMatch(a.Name)));
//https://docs.github.com/en/rest/releases/releases?apiVersion=2022-11-28#get-the-latest-release
var latestRelease = await gitHubClient.Repository.Release.GetLatest(ownerAccount, repoName);
return (latestRelease, latestRelease?.Assets?.FirstOrDefault(a => regex.IsMatch(a.Name)));
}
}

View File

@ -3,6 +3,7 @@ using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using ApplicationServices;
using Avalonia;
@ -52,12 +53,29 @@ namespace LibationAvalonia
var classicLifetimeTask = Task.Run(() => new ClassicDesktopStyleApplicationLifetime());
var appBuilderTask = Task.Run(BuildAvaloniaApp);
if (Configuration.IsWindows)
AppScaffolding.LibationScaffolding.SetReleaseIdentifier(AppScaffolding.ReleaseIdentifier.WindowsAvalonia);
else if (Configuration.IsLinux)
AppScaffolding.LibationScaffolding.SetReleaseIdentifier(AppScaffolding.ReleaseIdentifier.LinuxAvalonia);
{
var releaseID = RuntimeInformation.OSArchitecture switch
{
Architecture.X64 => AppScaffolding.ReleaseIdentifier.LinuxAvalonia,
Architecture.Arm64 => AppScaffolding.ReleaseIdentifier.LinuxAvalonia_Arm64,
_ => throw new PlatformNotSupportedException()
};
AppScaffolding.LibationScaffolding.SetReleaseIdentifier(releaseID);
}
else if (Configuration.IsMacOs)
AppScaffolding.LibationScaffolding.SetReleaseIdentifier(AppScaffolding.ReleaseIdentifier.MacOSAvalonia);
{
var releaseID = RuntimeInformation.OSArchitecture switch
{
Architecture.X64 => AppScaffolding.ReleaseIdentifier.MacOSAvalonia,
Architecture.Arm64 => AppScaffolding.ReleaseIdentifier.MacOSAvalonia_Arm64,
_ => throw new PlatformNotSupportedException()
};
AppScaffolding.LibationScaffolding.SetReleaseIdentifier(releaseID);
}
else return;

View File

@ -20,13 +20,16 @@ namespace LibationAvalonia.Views
{
if (upgradeProperties.ZipUrl is null)
{
Serilog.Log.Logger.Information("Download link for new version not found");
Serilog.Log.Logger.Warning("Download link for new version not found");
return null;
}
//Silently download the update in the background, save it to a temp file.
var zipFile = Path.Combine(Path.GetTempPath(), Path.GetFileName(upgradeProperties.ZipUrl));
Serilog.Log.Logger.Information($"Downloading {zipFile}");
try
{
System.Net.Http.HttpClient cli = new();
@ -55,6 +58,9 @@ namespace LibationAvalonia.Views
var interop = InteropFactory.Create();
if (!interop.CanUpdate)
Serilog.Log.Logger.Information("Can't perform update automatically");
var notificationResult = await new UpgradeNotificationDialog(upgradeProperties, interop.CanUpdate).ShowDialog<DialogResult>(this);
if (notificationResult == DialogResult.Ignore)
@ -68,7 +74,9 @@ namespace LibationAvalonia.Views
if (string.IsNullOrEmpty(updateBundle) || !File.Exists(updateBundle)) return;
//Install the update
Serilog.Log.Logger.Information($"Begin running auto-updater");
interop.InstallUpdate(updateBundle);
Serilog.Log.Logger.Information($"Completed running auto-updater");
}
catch (Exception ex)
{

View File

@ -1,6 +1,6 @@
[Desktop Entry]
Name=Libation
Exec=libation
Exec=/usr/bin/libation
Icon=libation
Comment=Liberate your Audiobooks
Terminal=false

View File

@ -35,27 +35,15 @@
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="glass-with-glow_256.svg">
<None Update="libation_glass.svg">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Libation.desktop">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="runasroot.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
</Project>

View File

@ -1,43 +1,45 @@
using LibationFileManager;
using System.Diagnostics;
using System.Reflection;
namespace LinuxConfigApp
{
internal class LinuxInterop : IInteropFunctions
{
internal class LinuxInterop : IInteropFunctions
{
//Different terminal apps possibly installed on a linux system
// [0] console executable
// [1] argument to set the concole's title
// [2] argument to pass a command to be executed to the terminal
static readonly string[][] consoleCommands =
{
new[] {"konsole", "--title", "-e"},
new[] {"gnome-terminal", "--title", "--"},
new[] {"mate-terminal", "--title", "-x"},
new[] {"xterm", "-T", "-e"},
};
{
new[] {"konsole", "--title", "-e"},
new[] {"gnome-terminal", "--title", "--"},
new[] {"mate-terminal", "--title", "-x"},
new[] {"xterm", "-T", "-e"},
};
public LinuxInterop() { }
public LinuxInterop(params object[] values) { }
public LinuxInterop(params object[] values) { }
public void SetFolderIcon(string image, string directory) => throw new PlatformNotSupportedException();
public void DeleteFolderIcon(string directory) => throw new PlatformNotSupportedException();
public void SetFolderIcon(string image, string directory) => throw new PlatformNotSupportedException();
public void DeleteFolderIcon(string directory) => throw new PlatformNotSupportedException();
//only run the audo updater is the current app was installed from the
//.deb package. Try to detect this by checking if the symlink exists.
public bool CanUpdate => Directory.Exists("/usr/lib/libation");
public void InstallUpdate(string updateBundle)
//only run the auto updater if the current app was installed from the
//.deb package. Try to detect this by checking if the symlink exists.
public bool CanUpdate => Directory.Exists("/usr/lib/libation");
public void InstallUpdate(string updateBundle)
{
RunAsRoot("apt", $"install '{updateBundle}'");
}
public Process RunAsRoot(string exe, string args)
{
{
//cribbed this script from VirtualBox's guest additions installer.
//It's designed to launch the system's gui superuser password
//prompt across multiple distributions and desktop environments.
const string runasroot = "/tmp/runasroot.sh";
File.WriteAllBytes(runasroot, Properties.Resources.runasroot);
const string runasroot = "runasroot.sh";
var asmDir = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
string command = $"{exe ?? ""} {args ?? ""}".Trim();
@ -50,24 +52,23 @@ namespace LinuxConfigApp
ArgumentList =
{
console[1],
$"Running '{exe}' as root",
$"Running '{exe}' as root", // console title
console[2],
"/bin/sh",
runasroot,
"Installing libation.deb",
command,
$"Please run '{command}' manually"
Path.Combine(asmDir, runasroot), //script file
"Installing libation.deb", //command title
command, // command to execute vis /bin/sh
$"Please run '{command}' manually" // error message to display in the terminal
}
};
try
{
return Process.Start(psi);
}
catch { }
}
return null;
throw new PlatformNotSupportedException($"Could not start any of the supported terminals: {string.Join(", ", consoleCommands.Select(c => c[0]))}");
}
}
}

View File

@ -1,73 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace LinuxConfigApp.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LinuxConfigApp.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] runasroot {
get {
object obj = ResourceManager.GetObject("runasroot", resourceCulture);
return ((byte[])(obj));
}
}
}
}

View File

@ -1,124 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="runasroot" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\runasroot.sh;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>

View File

@ -1,22 +0,0 @@
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 20010904//EN"
"http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg version="1.0" xmlns="http://www.w3.org/2000/svg"
width="256.000000pt" height="256.000000pt" viewBox="0 0 256.000000 256.000000"
preserveAspectRatio="xMidYMid meet">
<g transform="translate(0.000000,256.000000) scale(0.100000,-0.100000)"
fill="#000000" stroke="none">
<path d="M681 2513 c-57 -66 -116 -190 -148 -309 -25 -92 -27 -113 -27 -314
-1 -237 10 -307 74 -468 94 -233 283 -387 542 -440 l78 -17 0 -402 0 -403
-215 0 c-216 0 -216 0 -240 -25 -33 -32 -33 -78 0 -110 l24 -25 511 0 511 0
24 25 c16 15 25 36 25 55 0 19 -9 40 -25 55 -24 25 -24 25 -240 25 l-215 0 0
403 0 402 78 17 c259 53 448 207 542 440 64 161 75 231 74 468 0 201 -2 222
-27 314 -32 119 -91 243 -148 309 l-41 47 -558 0 -558 0 -41 -47z m1115 -159
c84 -143 124 -364 104 -575 -21 -226 -85 -385 -196 -489 -115 -107 -255 -160
-424 -160 -237 0 -435 114 -529 303 -136 274 -127 696 20 934 l21 33 488 0
489 0 27 -46z"/>
<path d="M735 1828 c28 -375 165 -559 452 -606 83 -14 103 -14 186 0 289 47
422 228 452 611 l7 87 -552 0 -552 0 7 -92z"/>
</g>
</svg>

Before

Width:  |  Height:  |  Size: 1.1 KiB

View File

@ -0,0 +1,28 @@
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="256.0px" height="256.0px" viewBox="0 0 512 512" enable-background="new 0 0 512 512">
<path id="glass" d=
"M139,2
A 192,200 0 0 0 103,84
A 222,334 41 0 0 241,320
V478
H160
A 16,16 0 0 0 160,510
H352
A16 16 0 0 0 352,478
H271
V320
A 222,334 -41 0 0 409,84
A 192,200 0 0 0 373,2
M355,32
A 192,200 0 0 1 381,127
A 187.5,334 -35 0 1 256,286
A 187.5,334 35 0 1 131,127
A 192,200 0 0 1 157,32
H355
z" />
<path id="wine-level" d=
"M146,128
A 168,300 35 0 0 256,270
A 168,300 -35 0 0 366,128
z"/>
</svg>

After

Width:  |  Height:  |  Size: 618 B

View File

@ -7,6 +7,10 @@
<string>Libation</string>
<key>CFBundleName</key>
<string>Libation</string>
<key>LSArchitecturePriority</key>
<string>ARCHITECTURE_STRING</string>
<key>LSMinimumSystemVersion</key>
<string>10.15.0</string>
<key>CFBundleIdentifier</key>
<string>org.libation.macos</string>
<key>NSHighResolutionCapable</key>

View File

@ -21,7 +21,7 @@ namespace MacOSConfigApp
Serilog.Log.Information($"Extracting update bundle to {AppPath}");
//tar wil overwrite existing without elevated privileges
Process.Start("tar", $"-xzf \"{updateBundle}\" -C \"/Applications\"").WaitForExit();
Process.Start("tar", $"-xf \"{updateBundle}\" -C \"/Applications\"").WaitForExit();
//For now, it seems like this step is unnecessary. We can overwrite and
//run Libation without needing to re-add the exception. This is insurance.