add ApprovalNeeded page in login

This commit is contained in:
Robert McRackan 2020-10-08 16:56:14 -04:00
parent a13b00d520
commit 50843e5102
13 changed files with 203 additions and 373 deletions

View File

@ -42,7 +42,6 @@ namespace ApplicationServices
// https://github.com/RehanSaeed/Serilog.Exceptions
// work-around: use 3rd param. don't just put exception object in 3rd param -- info overload: stack trace, etc
Log.Logger.Error(lfEx, "Error importing library. Login failed. {@DebugInfo}", new {
lfEx.RequestInputFields,
lfEx.RequestUrl,
ResponseStatusCodeNumber = (int)lfEx.ResponseStatusCode,
ResponseStatusCodeDesc = lfEx.ResponseStatusCode,

View File

@ -13,7 +13,7 @@
<!-- <PublishSingleFile>true</PublishSingleFile> -->
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<Version>4.0.12.4</Version>
<Version>4.0.13.4</Version>
</PropertyGroup>
<ItemGroup>

View File

@ -27,6 +27,10 @@
<Compile Update="UNTESTED\Dialogs\LibationFilesDialog.Designer.cs">
<DependentUpon>LibationFilesDialog.cs</DependentUpon>
</Compile>
<Compile Update="UNTESTED\Dialogs\Login\ApprovalNeededDialog.cs" />
<Compile Update="UNTESTED\Dialogs\Login\ApprovalNeededDialog.Designer.cs">
<DependentUpon>ApprovalNeededDialog.cs</DependentUpon>
</Compile>
<Compile Update="UNTESTED\Dialogs\ScanAccountsDialog.cs" />
<Compile Update="UNTESTED\Dialogs\ScanAccountsDialog.Designer.cs">
<DependentUpon>ScanAccountsDialog.cs</DependentUpon>

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@ -0,0 +1,78 @@
namespace LibationWinForms.Dialogs.Login
{
partial class ApprovalNeededDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.approvedBtn = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// approvedBtn
//
this.approvedBtn.Location = new System.Drawing.Point(15, 25);
this.approvedBtn.Name = "approvedBtn";
this.approvedBtn.Size = new System.Drawing.Size(79, 23);
this.approvedBtn.TabIndex = 1;
this.approvedBtn.Text = "Approved";
this.approvedBtn.UseVisualStyleBackColor = true;
this.approvedBtn.Click += new System.EventHandler(this.approvedBtn_Click);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(104, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Click after approving";
//
// ApprovalNeededDialog
//
this.AcceptButton = this.approvedBtn;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(149, 60);
this.Controls.Add(this.label1);
this.Controls.Add(this.approvedBtn);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ApprovalNeededDialog";
this.ShowIcon = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Approval Needed";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button approvedBtn;
private System.Windows.Forms.Label label1;
}
}

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@ -0,0 +1,18 @@
using System;
using System.Windows.Forms;
namespace LibationWinForms.Dialogs.Login
{
public partial class ApprovalNeededDialog : Form
{
public ApprovalNeededDialog()
{
InitializeComponent();
}
private void approvedBtn_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.OK;
}
}
}

View File

@ -37,5 +37,11 @@ namespace LibationWinForms.Login
return (dialog.Email, dialog.Password);
return (null, null);
}
public void ShowApprovalNeeded()
{
using var dialog = new ApprovalNeededDialog();
dialog.ShowDialog();
}
}
}

View File

@ -0,0 +1,77 @@
namespace WinFormsDesigner.Dialogs.Login
{
partial class ApprovalNeededDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.approvedBtn = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// approvedBtn
//
this.approvedBtn.Location = new System.Drawing.Point(15, 25);
this.approvedBtn.Name = "approvedBtn";
this.approvedBtn.Size = new System.Drawing.Size(79, 23);
this.approvedBtn.TabIndex = 1;
this.approvedBtn.Text = "Approved";
this.approvedBtn.UseVisualStyleBackColor = true;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(104, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Click after approving";
//
// ApprovalNeededDialog
//
this.AcceptButton = this.approvedBtn;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(149, 60);
this.Controls.Add(this.label1);
this.Controls.Add(this.approvedBtn);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ApprovalNeededDialog";
this.ShowIcon = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Approval Needed";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button approvedBtn;
private System.Windows.Forms.Label label1;
}
}

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@ -0,0 +1,13 @@
using System;
using System.Windows.Forms;
namespace WinFormsDesigner.Dialogs.Login
{
public partial class ApprovalNeededDialog : Form
{
public ApprovalNeededDialog()
{
InitializeComponent();
}
}
}

View File

@ -1,120 +0,0 @@
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:complexType>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:element name="assembly">
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<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
<xsd:complexType>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<resheader name="resmimetype">
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
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</xsd:complexType>
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<resheader name="resmimetype">
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</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -5,8 +5,6 @@ namespace WinFormsDesigner.Dialogs.Login
{
public partial class _2faCodeDialog : Form
{
public string NewTags { get; private set; }
public _2faCodeDialog()
{
InitializeComponent();

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -89,6 +89,12 @@
<Compile Include="Dialogs\LibationFilesDialog.Designer.cs">
<DependentUpon>LibationFilesDialog.cs</DependentUpon>
</Compile>
<Compile Include="Dialogs\Login\ApprovalNeededDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Dialogs\Login\ApprovalNeededDialog.Designer.cs">
<DependentUpon>ApprovalNeededDialog.cs</DependentUpon>
</Compile>
<Compile Include="Dialogs\Login\AudibleLoginDialog.cs">
<SubType>Form</SubType>
</Compile>
@ -176,15 +182,6 @@
<EmbeddedResource Include="Dialogs\LibationFilesDialog.resx">
<DependentUpon>LibationFilesDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Dialogs\Login\AudibleLoginDialog.resx">
<DependentUpon>AudibleLoginDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Dialogs\Login\CaptchaDialog.resx">
<DependentUpon>CaptchaDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Dialogs\Login\_2faCodeDialog.resx">
<DependentUpon>_2faCodeDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Dialogs\ScanAccountsDialog.resx">
<DependentUpon>ScanAccountsDialog.cs</DependentUpon>
</EmbeddedResource>