Fix possible x-thread error.
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38806740e1
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58f01bd642
@ -16,7 +16,6 @@ namespace FileManager
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private const int MAX_PATH = 260;
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private const int MAX_PATH = 260;
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private const string LONG_PATH_PREFIX = "\\\\?\\";
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private const string LONG_PATH_PREFIX = "\\\\?\\";
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private static readonly StringBuilder longPathBuffer = new(MaxPathLength);
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public string Path { get; init; }
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public string Path { get; init; }
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public override string ToString() => Path;
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public override string ToString() => Path;
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@ -71,18 +70,24 @@ namespace FileManager
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//
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//
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// "Based on the above settings, 8dot3 name creation is [enabled/disabled] on c:"
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// "Based on the above settings, 8dot3 name creation is [enabled/disabled] on c:"
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//
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//
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//To enable short names on all volumes on the system, run the following command
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//To enable short names on a volume on the system, run the following command
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//from an elevated command prompt:
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//from an elevated command prompt:
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//
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//
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// fsutil 8dot3name set c: 0
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// fsutil 8dot3name set c: 0
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//
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//
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//or for all volumes on the system:
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//
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// fsutil 8dot3name set 0
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//
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//Note that after enabling 8dot3 names on a volume, they will only be available
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//Note that after enabling 8dot3 names on a volume, they will only be available
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//for newly-created entries in ther file system. Existing entries made while
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//for newly-created entries in ther file system. Existing entries made while
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//8dot3 names were disabled will not be reachable by short paths.
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//8dot3 names were disabled will not be reachable by short paths.
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if (Path is null) return null;
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if (Path is null) return null;
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GetShortPathName(Path, longPathBuffer, MaxPathLength);
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return longPathBuffer.ToString();
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StringBuilder shortPathBuffer = new(MaxPathLength);
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GetShortPathName(Path, shortPathBuffer, MaxPathLength);
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return shortPathBuffer.ToString();
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}
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}
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}
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}
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@ -92,6 +97,8 @@ namespace FileManager
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get
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get
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{
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{
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if (Path is null) return null;
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if (Path is null) return null;
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StringBuilder longPathBuffer = new(MaxPathLength);
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GetLongPathName(Path, longPathBuffer, MaxPathLength);
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GetLongPathName(Path, longPathBuffer, MaxPathLength);
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return longPathBuffer.ToString();
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return longPathBuffer.ToString();
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}
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}
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