Delete obj and bin folders on clean
This commit is contained in:
parent
0bfa609058
commit
6b112f5248
@ -6,6 +6,7 @@
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<UseWindowsForms>true</UseWindowsForms>
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<ApplicationIcon>hangover.ico</ApplicationIcon>
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<ImplicitUsings>enable</ImplicitUsings>
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<IsPublishable>true</IsPublishable>
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<PublishReadyToRun>true</PublishReadyToRun>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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@ -54,4 +55,11 @@
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</Compile>
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</ItemGroup>
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<Target Name="SpicNSpan" AfterTargets="Clean">
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<!-- Remove obj folder -->
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<RemoveDir Directories="$(BaseIntermediateOutputPath)" />
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<!-- Remove bin folder -->
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<RemoveDir Directories="$(BaseOutputPath)" />
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</Target>
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</Project>
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@ -1,10 +0,0 @@
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Avalonia.Threading
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{
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internal static class AvaloniaThreadUtils
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{
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}
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}
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@ -16,6 +16,5 @@ namespace LibationAvalonia
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return brush;
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return defaultBrush;
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}
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}
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}
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@ -10,6 +10,8 @@
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<ApplicationIcon>libation.ico</ApplicationIcon>
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<AssemblyName>Libation</AssemblyName>
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<IsPublishable>true</IsPublishable>
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<PublishReadyToRun>true</PublishReadyToRun>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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@ -142,4 +144,12 @@
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</None>
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</ItemGroup>
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<Target Name="SpicNSpan" AfterTargets="Clean">
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<!-- Remove obj folder -->
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<RemoveDir Directories="$(BaseIntermediateOutputPath)" />
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<!-- Remove bin folder -->
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<RemoveDir Directories="$(BaseOutputPath)" />
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</Target>
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</Project>
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@ -1,26 +1,26 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<PublishReadyToRun>true</PublishReadyToRun>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<IsPublishable>True</IsPublishable>
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</PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<PublishReadyToRun>true</PublishReadyToRun>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<IsPublishable>True</IsPublishable>
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</PropertyGroup>
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<PropertyGroup>
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<!--
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<PropertyGroup>
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<!--
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HACK FOR COMPILER BUG 2021-09-14. Hopefully will be fixed in future versions
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- Not using SatelliteResourceLanguages will load all language packs: works
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- Specifying 'en' semicolon 1 more should load 1 language pack: works
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- Specifying only 'en' should load no language packs: broken, still loads all
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-->
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<SatelliteResourceLanguages>en;es</SatelliteResourceLanguages>
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</PropertyGroup>
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<SatelliteResourceLanguages>en;es</SatelliteResourceLanguages>
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</PropertyGroup>
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<!--
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<!--
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When LibationWinForms and LibationCli output to the same dir, LibationCli must build before LibationWinForms
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VS > rt-clk solution > Properties
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@ -29,25 +29,32 @@
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bottom: manually check LibationCli
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edit debug and release output paths
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-->
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<OutputPath>..\bin\Debug</OutputPath>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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-->
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<OutputPath>..\bin\Debug</OutputPath>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<OutputPath>..\bin\Release</OutputPath>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<OutputPath>..\bin\Release</OutputPath>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="CommandLineParser" Version="2.9.1" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="CommandLineParser" Version="2.9.1" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\ApplicationServices\ApplicationServices.csproj" />
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<ProjectReference Include="..\AppScaffolding\AppScaffolding.csproj" />
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<ProjectReference Include="..\FileLiberator\FileLiberator.csproj" />
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</ItemGroup>
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<Target Name="SpicNSpan" AfterTargets="Clean">
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<!-- Remove obj folder -->
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<RemoveDir Directories="$(BaseIntermediateOutputPath)" />
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<!-- Remove bin folder -->
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<RemoveDir Directories="$(BaseOutputPath)" />
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</Target>
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<ItemGroup>
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<ProjectReference Include="..\ApplicationServices\ApplicationServices.csproj" />
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<ProjectReference Include="..\AppScaffolding\AppScaffolding.csproj" />
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<ProjectReference Include="..\FileLiberator\FileLiberator.csproj" />
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</ItemGroup>
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</Project>
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@ -1,91 +1,99 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<UseWindowsForms>true</UseWindowsForms>
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<ApplicationIcon>libation.ico</ApplicationIcon>
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<AssemblyName>Libation</AssemblyName>
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<PublishReadyToRun>true</PublishReadyToRun>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<StartupObject />
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<UseWindowsForms>true</UseWindowsForms>
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<ApplicationIcon>libation.ico</ApplicationIcon>
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<AssemblyName>Libation</AssemblyName>
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<!-- Version is now in AppScaffolding.csproj -->
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</PropertyGroup>
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<PublishReadyToRun>true</PublishReadyToRun>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<StartupObject />
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<IsPublishable>true</IsPublishable>
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<!-- Version is now in AppScaffolding.csproj -->
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</PropertyGroup>
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<PropertyGroup>
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<!--
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<PropertyGroup>
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<!--
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HACK FOR COMPILER BUG 2021-09-14. Hopefully will be fixed in future versions
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- Not using SatelliteResourceLanguages will load all language packs: works
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- Specifying 'en' semicolon 1 more should load 1 language pack: works
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- Specifying only 'en' should load no language packs: broken, still loads all
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-->
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<SatelliteResourceLanguages>en;es</SatelliteResourceLanguages>
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</PropertyGroup>
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<SatelliteResourceLanguages>en;es</SatelliteResourceLanguages>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<OutputPath>..\bin\Debug</OutputPath>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<OutputPath>..\bin\Debug</OutputPath>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<OutputPath>..\bin\Release</OutputPath>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<None Remove=".gitignore" />
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<OutputPath>..\bin\Release</OutputPath>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Autoupdater.NET.Official" Version="1.7.4" />
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<PackageReference Include="Dinah.Core.WindowsDesktop" Version="4.2.3.1" />
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</ItemGroup>
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<ItemGroup>
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<None Remove=".gitignore" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\ApplicationServices\ApplicationServices.csproj" />
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<ProjectReference Include="..\AppScaffolding\AppScaffolding.csproj" />
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<ProjectReference Include="..\FileLiberator\FileLiberator.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Form1.*.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Dialogs\SettingsDialog.*.cs">
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<DependentUpon>SettingsDialog.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Form1.*.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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</ItemGroup> <ItemGroup>
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<ItemGroup>
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<PackageReference Include="Autoupdater.NET.Official" Version="1.7.4" />
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<PackageReference Include="Dinah.Core.WindowsDesktop" Version="4.2.3.1" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\ApplicationServices\ApplicationServices.csproj" />
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<ProjectReference Include="..\AppScaffolding\AppScaffolding.csproj" />
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<ProjectReference Include="..\FileLiberator\FileLiberator.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Form1.*.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Dialogs\SettingsDialog.*.cs">
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<DependentUpon>SettingsDialog.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Form1.*.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Form1.*.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<Target Name="SpicNSpan" AfterTargets="Clean">
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<!-- Remove obj folder -->
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<RemoveDir Directories="$(BaseIntermediateOutputPath)" />
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<!-- Remove bin folder -->
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<RemoveDir Directories="$(BaseOutputPath)" />
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</Target>
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</Project>
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