Update documentation and add parameters

This commit is contained in:
Michael Bucari-Tovo 2022-05-14 11:11:20 -06:00
parent 3c9121b4af
commit 9692a802d0
2 changed files with 54 additions and 32 deletions

View File

@ -14,10 +14,14 @@ namespace LibationWinForms.ProcessQueue
/*
* This data structure is like lifting a metal chain one link at a time.
* Each time you grab and lift a new link, the remaining chain shortens
* by 1 link and the pile of chain at yuor feet grows by one link. The
* index is the link position from the first link you lifted to the last
* one in the chain.
* Each time you grab and lift a new link (MoveNext call):
*
* 1) you're holding a new link in your hand (Current)
* 2) the remaining chain to be lifted shortens by 1 link (Queued)
* 3) the pile of chain at your feet grows by 1 link (Completed)
*
* The index is the link position from the first link you lifted to the
* last one in the chain.
*/
public class TrackedQueue<T> where T : class
{

View File

@ -6,8 +6,8 @@ using System.Windows.Forms;
namespace LibationWinForms.ProcessQueue
{
internal delegate void RequestDataDelegate(int firstIndex, int numVisible, IReadOnlyList<ProcessBookControl> panelsToFill);
internal delegate void ControlButtonClickedDelegate(int itemIndex, string buttonName, ProcessBookControl panelClicked);
internal delegate void RequestDataDelegate(int queueIndex, int numVisible, IReadOnlyList<ProcessBookControl> panelsToFill);
internal delegate void ControlButtonClickedDelegate(int queueIndex, string buttonName, ProcessBookControl panelClicked);
internal partial class VirtualFlowControl : UserControl
{
/// <summary>
@ -19,6 +19,8 @@ namespace LibationWinForms.ProcessQueue
/// </summary>
public event ControlButtonClickedDelegate ButtonClicked;
#region Dynamic Properties
/// <summary>
/// The number of virtual <see cref="ProcessBookControl"/>s in the <see cref="VirtualFlowControl"/>
/// </summary>
@ -39,11 +41,18 @@ namespace LibationWinForms.ProcessQueue
private int _virtualControlCount;
int ScrollValue => Math.Max(vScrollBar1.Value, 0);
/// <summary>
/// Amount the control moves with a small scroll change
/// </summary>
private int SmallScrollChange => VirtualControlHeight * SMALL_SCROLL_CHANGE_MULTIPLE;
/// <summary>
/// Amount the control moves with a large scroll change. Equal to the number of whole <see cref="ProcessBookControl"/>s in the panel, less 1.
/// </summary>
private int LargeScrollChange => Math.Max(DisplayHeight / VirtualControlHeight - 1, SMALL_SCROLL_CHANGE_MULTIPLE) * VirtualControlHeight;
/// <summary>
/// Virtual height of all virtual controls within this <see cref="VirtualFlowControl"/>
/// </summary>
private int VirtualHeight => (VirtualControlCount + 1 /*Allow extra blank space after last control*/) * VirtualControlHeight - DisplayHeight + 2 * TopMargin;
private int VirtualHeight => (VirtualControlCount + NUM_BLANK_SPACES_AT_BOTTOM) * VirtualControlHeight - DisplayHeight + 2 * TopMargin;
/// <summary>
/// Index of the first virtual <see cref="ProcessBookControl"/>
/// </summary>
@ -52,20 +61,27 @@ namespace LibationWinForms.ProcessQueue
/// The display height of this <see cref="VirtualFlowControl"/>
/// </summary>
private int DisplayHeight => DisplayRectangle.Height;
#endregion
#region Instance variables
/// <summary>
/// The total height, inclusing margins, of the repeated <see cref="ProcessBookControl"/>
/// </summary>
private readonly int VirtualControlHeight;
/// <summary>
/// Amount the control moves with a small scroll change
/// </summary>
private int SmallChangeValue => VirtualControlHeight * SMALL_SCROLL_CHANGE_MULTIPLE;
/// <summary>
/// Margin between the top <see cref="ProcessBookControl"/> and the top of the Panle and the bottom <see cref="ProcessBookControl"/> and the bottom of the panel
/// Margin between the top <see cref="ProcessBookControl"/> and the top of the Panel, and the bottom <see cref="ProcessBookControl"/> and the bottom of the panel
/// </summary>
private readonly int TopMargin;
private const int WM_MOUSEWHEEL = 522;
private readonly VScrollBar vScrollBar1;
private readonly List<ProcessBookControl> BookControls = new();
#endregion
#region Global behavior settings
/// <summary>
/// Total number of actual controls added to the panel. 23 is sufficient up to a 4k monitor height.
/// </summary>
@ -74,9 +90,12 @@ namespace LibationWinForms.ProcessQueue
/// Multiple of <see cref="VirtualControlHeight"/> that is moved for each small scroll change
/// </summary>
private const int SMALL_SCROLL_CHANGE_MULTIPLE = 1;
/// <summary>
/// Amount of space at the bottom of the <see cref="VirtualFlowControl"/>, in multiples of <see cref="VirtualControlHeight"/>
/// </summary>
private const int NUM_BLANK_SPACES_AT_BOTTOM = 2;
private readonly VScrollBar vScrollBar1;
private readonly List<ProcessBookControl> BookControls = new();
#endregion
public VirtualFlowControl()
{
@ -88,17 +107,16 @@ namespace LibationWinForms.ProcessQueue
Value = 0,
Dock = DockStyle.Right
};
panel1.Width -= vScrollBar1.Width + panel1.Margin.Right;
Controls.Add(vScrollBar1);
vScrollBar1.Scroll += (_, s) => SetScrollPosition(s.NewValue);
panel1.Width -= vScrollBar1.Width + panel1.Margin.Right;
panel1.Resize += (_, _) =>
{
AdjustScrollBar();
DoVirtualScroll();
};
vScrollBar1.Scroll += (_, s) => SetScrollPosition(s.NewValue);
var control = InitControl(0);
VirtualControlHeight = control.Height + control.Margin.Top + control.Margin.Bottom;
@ -117,9 +135,8 @@ namespace LibationWinForms.ProcessQueue
panel1.Controls.Add(control);
}
vScrollBar1.SmallChange = SMALL_SCROLL_CHANGE_MULTIPLE * VirtualControlHeight;
panel1.Height += 2 * VirtualControlHeight;
vScrollBar1.SmallChange = SmallScrollChange;
panel1.Height += NUM_BLANK_SPACES_AT_BOTTOM * VirtualControlHeight;
}
private ProcessBookControl InitControl(int locationY)
@ -138,7 +155,7 @@ namespace LibationWinForms.ProcessQueue
}
/// <summary>
/// Handles all button clicks from all <see cref="ProcessBookControl"/>, detects which one sent the click, and fires <see cref="ButtonClicked"/>
/// Handles all button clicks from all <see cref="ProcessBookControl"/>, detects which one sent the click, and fires <see cref="ButtonClicked"/> to notify the model of the click
/// </summary>
private void ControlButton_Click(object sender, EventArgs e)
{
@ -169,9 +186,7 @@ namespace LibationWinForms.ProcessQueue
else
{
vScrollBar1.Enabled = true;
//Large scroll change is almost one full window height
vScrollBar1.LargeChange = Math.Max(DisplayHeight / VirtualControlHeight - 2, SMALL_SCROLL_CHANGE_MULTIPLE) * VirtualControlHeight;
vScrollBar1.LargeChange = LargeScrollChange;
//https://stackoverflow.com/a/2882878/3335599
vScrollBar1.Maximum = VirtualHeight + vScrollBar1.LargeChange - 1;
@ -180,7 +195,7 @@ namespace LibationWinForms.ProcessQueue
/// <summary>
/// Calculated the virtual controls that are in view at the currrent scroll position and windows size,
/// positions <see cref="panel1"/> to simulate scroll activity, then fires <see cref="RequestData"/> for the visible controls
/// positions <see cref="panel1"/> to simulate scroll activity, then fires <see cref="RequestData"/> to notify the model to update all visible controls
/// </summary>
private void DoVirtualScroll()
{
@ -204,19 +219,22 @@ namespace LibationWinForms.ProcessQueue
}
/// <summary>
/// Set scroll value to an integral multiple of VirtualControlHeight
/// Set scroll value to an integral multiple of <see cref="SmallScrollChange"/>
/// </summary>
private void SetScrollPosition(int value)
{
int newPos = (int)Math.Round((double)value / SmallChangeValue) * SmallChangeValue;
int newPos = (int)Math.Round((double)value / SmallScrollChange) * SmallScrollChange;
if (vScrollBar1.Value != newPos)
{
//https://stackoverflow.com/a/2882878/3335599
vScrollBar1.Value = Math.Min(newPos, vScrollBar1.Maximum - vScrollBar1.LargeChange +1);
vScrollBar1.Value = Math.Min(newPos, vScrollBar1.Maximum - vScrollBar1.LargeChange + 1);
DoVirtualScroll();
}
}
private const int WM_MOUSEWHEEL = 522;
private const int WHEEL_DELTA = 120;
protected override void WndProc(ref Message m)
{
//Capture mouse wheel movement and interpret it as a scroll event
@ -225,9 +243,9 @@ namespace LibationWinForms.ProcessQueue
//https://docs.microsoft.com/en-us/windows/win32/inputdev/wm-mousewheel
int wheelDelta = -(short)(((ulong)m.WParam) >> 16 & ushort.MaxValue);
int numSmallPositionMoves = Math.Abs(wheelDelta) / 120;
int numSmallPositionMoves = Math.Abs(wheelDelta) / WHEEL_DELTA;
int scrollDelta = Math.Sign(wheelDelta) * numSmallPositionMoves * SmallChangeValue;
int scrollDelta = Math.Sign(wheelDelta) * numSmallPositionMoves * SmallScrollChange;
int newScrollPosition;