Cache assembly fetches/resolution so that repeat errors aren't clogging the log
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@ -80,53 +80,71 @@ namespace LibationFileManager
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return appName;
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}
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/*
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* Use this method to locate dependencies when they are not in Libation's program files directory.
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*
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private static List<ProcessModule> LoadModuleList(string exeName)
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{
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var proc = new Process
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{
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StartInfo = new()
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{
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FileName = exeName,
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RedirectStandardInput = true,
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RedirectStandardOutput = true,
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CreateNoWindow = true,
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WindowStyle = ProcessWindowStyle.Hidden,
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UseShellExecute = false
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}
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};
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/*
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* Use this method to locate dependencies when they are not in Libation's program files directory.
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*
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private static List<ProcessModule> LoadModuleList(string exeName)
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{
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var proc = new Process
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{
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StartInfo = new()
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{
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FileName = exeName,
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RedirectStandardInput = true,
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RedirectStandardOutput = true,
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CreateNoWindow = true,
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WindowStyle = ProcessWindowStyle.Hidden,
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UseShellExecute = false
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}
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};
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var waitHandle = new EventWaitHandle(false, EventResetMode.ManualReset);
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var waitHandle = new EventWaitHandle(false, EventResetMode.ManualReset);
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proc.OutputDataReceived += (_, _) => waitHandle.Set();
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proc.Start();
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proc.BeginOutputReadLine();
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proc.OutputDataReceived += (_, _) => waitHandle.Set();
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proc.Start();
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proc.BeginOutputReadLine();
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//Let the win process know we're ready to receive its standard output
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proc.StandardInput.WriteLine();
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//Let the win process know we're ready to receive its standard output
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proc.StandardInput.WriteLine();
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if (!waitHandle.WaitOne(2000))
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throw new Exception("Failed to start program");
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if (!waitHandle.WaitOne(2000))
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throw new Exception("Failed to start program");
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//The win process has finished loading and is now waiting inside Main().
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//Copy it process module list.
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var modules = proc.Modules.Cast<ProcessModule>().ToList();
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//The win process has finished loading and is now waiting inside Main().
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//Copy it process module list.
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var modules = proc.Modules.Cast<ProcessModule>().ToList();
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//Let the win process know we're done reading its module list
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proc.StandardInput.WriteLine();
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//Let the win process know we're done reading its module list
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proc.StandardInput.WriteLine();
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return modules;
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}
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*/
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return modules;
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}
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*/
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private static Dictionary<string, Assembly> lowEffortCache { get; } = new();
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private static Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args)
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{
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// e.g. "System.Windows.Forms, Version=6.0.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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var asmName = args.Name.Split(',')[0] + ".dll";
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var here = Path.GetDirectoryName(Environment.ProcessPath);
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var key = $"{asmName}|{here}";
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if (lowEffortCache.TryGetValue(key, out var value))
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return value;
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var assembly = CurrentDomain_AssemblyResolve_internal(asmName: asmName, here: here);
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lowEffortCache[key] = assembly;
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//Let the runtime handle any dll not found exceptions.
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if (assembly is null)
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Serilog.Log.Logger.Error($"Unable to load module {args.Name}");
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return assembly;
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}
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private static Assembly CurrentDomain_AssemblyResolve_internal(string asmName, string here)
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{
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/*
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* Commented code used to locate assemblies from the *ConfigApp.exe's module list.
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* Use this method to locate dependencies when they are not in Libation's program files directory.
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@ -135,20 +153,15 @@ namespace LibationFileManager
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var modulePath = ModuleList.SingleOrDefault(m => m.ModuleName.EqualsInsensitive(asmName))?.FileName;
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#else
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*/
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var here = Path.GetDirectoryName(Environment.ProcessPath);
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// find the requested assembly in the program files directory
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var modulePath =
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Directory.EnumerateFiles(here, asmName, SearchOption.TopDirectoryOnly)
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.SingleOrDefault();
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//#endif
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//#endif
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if (modulePath is null)
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{
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//Let the runtime handle any dll not found exceptions.
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Serilog.Log.Logger.Error($"Unable to load module {args.Name}");
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return null;
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}
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return Assembly.LoadFrom(modulePath);
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}
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