239 lines
8.5 KiB
C#
239 lines
8.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using AAXClean;
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using Dinah.Core.Net.Http;
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using Dinah.Core.StepRunner;
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using FileManager;
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namespace AaxDecrypter
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{
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public class AaxcDownloadConverter : AudiobookDownloadBase
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{
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private static readonly TimeSpan minChapterLength = TimeSpan.FromSeconds(3);
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protected override StepSequence Steps { get; }
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private AaxFile aaxFile;
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private OutputFormat OutputFormat { get; }
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private List<string> multiPartFilePaths { get; } = new List<string>();
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public AaxcDownloadConverter(string outFileName, string cacheDirectory, DownloadLicense dlLic, OutputFormat outputFormat, bool splitFileByChapters)
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: base(outFileName, cacheDirectory, dlLic)
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{
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OutputFormat = outputFormat;
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Steps = new StepSequence
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{
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Name = "Download and Convert Aaxc To " + OutputFormat,
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["Step 1: Get Aaxc Metadata"] = Step1_GetMetadata,
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["Step 2: Download Decrypted Audiobook"] = splitFileByChapters
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? Step2_DownloadAudiobookAsMultipleFilesPerChapter
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: Step2_DownloadAudiobookAsSingleFile,
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["Step 3: Create Cue"] = splitFileByChapters
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? () => true
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: Step3_CreateCue,
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["Step 4: Cleanup"] = Step4_Cleanup,
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};
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}
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/// <summary>
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/// Setting cover art by this method will insert the art into the audiobook metadata
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/// </summary>
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public override void SetCoverArt(byte[] coverArt)
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{
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base.SetCoverArt(coverArt);
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aaxFile?.AppleTags.SetCoverArt(coverArt);
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}
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protected override bool Step1_GetMetadata()
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{
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aaxFile = new AaxFile(InputFileStream);
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OnRetrievedTitle(aaxFile.AppleTags.TitleSansUnabridged);
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OnRetrievedAuthors(aaxFile.AppleTags.FirstAuthor ?? "[unknown]");
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OnRetrievedNarrators(aaxFile.AppleTags.Narrator ?? "[unknown]");
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OnRetrievedCoverArt(aaxFile.AppleTags.Cover);
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return !IsCanceled;
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}
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protected override bool Step2_DownloadAudiobookAsSingleFile()
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{
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var zeroProgress = Step2_Start();
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FileUtility.SafeDelete(OutputFileName);
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var outputFile = File.Open(OutputFileName, FileMode.OpenOrCreate, FileAccess.ReadWrite);
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aaxFile.ConversionProgressUpdate += AaxFile_ConversionProgressUpdate;
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var decryptionResult = OutputFormat == OutputFormat.M4b ? aaxFile.ConvertToMp4a(outputFile, DownloadLicense.ChapterInfo) : aaxFile.ConvertToMp3(outputFile);
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aaxFile.ConversionProgressUpdate -= AaxFile_ConversionProgressUpdate;
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DownloadLicense.ChapterInfo = aaxFile.Chapters;
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Step2_End(zeroProgress);
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var success = decryptionResult == ConversionResult.NoErrorsDetected && !IsCanceled;
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if (success)
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base.OnFileCreated(OutputFileName);
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return success;
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}
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/*
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https://github.com/rmcrackan/Libation/pull/127#issuecomment-939088489
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If the chapter truly is empty, that is, 0 audio frames in length, then yes it is ignored.
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If the chapter is shorter than 3 seconds long but still has some audio frames, those frames are combined with the following chapter and not split into a new file.
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I also implemented file naming by chapter title. When 2 or more consecutive chapters are combined, the first of the combined chapter's title is used in the file name. For example, given an audiobook with the following chapters:
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00:00:00 - 00:00:02 | Part 1
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00:00:02 - 00:35:00 | Chapter 1
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00:35:02 - 01:02:00 | Chapter 2
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01:02:00 - 01:02:02 | Part 2
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01:02:02 - 01:41:00 | Chapter 3
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01:41:00 - 02:05:00 | Chapter 4
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The book will be split into the following files:
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00:00:00 - 00:35:00 | Book - 01 - Part 1.m4b
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00:35:00 - 01:02:00 | Book - 02 - Chapter 2.m4b
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01:02:00 - 01:41:00 | Book - 03 - Part 2.m4b
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01:41:00 - 02:05:00 | Book - 04 - Chapter 4.m4b
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That naming may not be desirable for everyone, but it's an easy change to instead use the last of the combined chapter's title in the file name.
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*/
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private bool Step2_DownloadAudiobookAsMultipleFilesPerChapter()
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{
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var zeroProgress = Step2_Start();
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var chapters = DownloadLicense.ChapterInfo.Chapters.ToList();
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//Ensure split files are at least minChapterLength in duration.
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var splitChapters = new ChapterInfo();
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var runningTotal = TimeSpan.Zero;
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string title = "";
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for (int i = 0; i < chapters.Count; i++)
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{
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if (runningTotal == TimeSpan.Zero)
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title = chapters[i].Title;
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runningTotal += chapters[i].Duration;
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if (runningTotal >= minChapterLength)
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{
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splitChapters.AddChapter(title, runningTotal);
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runningTotal = TimeSpan.Zero;
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}
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}
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// reset, just in case
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multiPartFilePaths.Clear();
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aaxFile.ConversionProgressUpdate += AaxFile_ConversionProgressUpdate;
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if (OutputFormat == OutputFormat.M4b)
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ConvertToMultiMp4b(splitChapters);
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else
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ConvertToMultiMp3(splitChapters);
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aaxFile.ConversionProgressUpdate -= AaxFile_ConversionProgressUpdate;
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Step2_End(zeroProgress);
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var success = !IsCanceled;
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if (success)
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foreach (var path in multiPartFilePaths)
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OnFileCreated(path);
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return success;
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}
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private DownloadProgress Step2_Start()
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{
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var zeroProgress = new DownloadProgress
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{
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BytesReceived = 0,
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ProgressPercentage = 0,
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TotalBytesToReceive = InputFileStream.Length
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};
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OnDecryptProgressUpdate(zeroProgress);
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aaxFile.SetDecryptionKey(DownloadLicense.AudibleKey, DownloadLicense.AudibleIV);
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return zeroProgress;
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}
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private void Step2_End(DownloadProgress zeroProgress)
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{
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aaxFile.Close();
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CloseInputFileStream();
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OnDecryptProgressUpdate(zeroProgress);
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}
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private void ConvertToMultiMp4b(ChapterInfo splitChapters)
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{
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var chapterCount = 0;
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aaxFile.ConvertToMultiMp4a(splitChapters, newSplitCallback =>
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createOutputFileStream(++chapterCount, splitChapters, newSplitCallback)
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);
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}
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private void ConvertToMultiMp3(ChapterInfo splitChapters)
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{
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var chapterCount = 0;
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aaxFile.ConvertToMultiMp3(splitChapters, newSplitCallback =>
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{
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createOutputFileStream(++chapterCount, splitChapters, newSplitCallback);
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newSplitCallback.LameConfig.ID3.Track = chapterCount.ToString();
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});
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}
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private void createOutputFileStream(int currentChapter, ChapterInfo splitChapters, NewSplitCallback newSplitCallback)
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{
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var fileName = FileUtility.GetMultipartFileName(OutputFileName, currentChapter, splitChapters.Count, newSplitCallback.Chapter.Title);
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multiPartFilePaths.Add(fileName);
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FileUtility.SafeDelete(fileName);
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newSplitCallback.OutputFile = File.Open(fileName, FileMode.OpenOrCreate);
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}
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private void AaxFile_ConversionProgressUpdate(object sender, ConversionProgressEventArgs e)
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{
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var duration = aaxFile.Duration;
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double remainingSecsToProcess = (duration - e.ProcessPosition).TotalSeconds;
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double estTimeRemaining = remainingSecsToProcess / e.ProcessSpeed;
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if (double.IsNormal(estTimeRemaining))
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OnDecryptTimeRemaining(TimeSpan.FromSeconds(estTimeRemaining));
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double progressPercent = e.ProcessPosition.TotalSeconds / duration.TotalSeconds;
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OnDecryptProgressUpdate(
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new DownloadProgress
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{
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ProgressPercentage = 100 * progressPercent,
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BytesReceived = (long)(InputFileStream.Length * progressPercent),
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TotalBytesToReceive = InputFileStream.Length
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});
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}
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public override void Cancel()
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{
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IsCanceled = true;
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aaxFile?.Cancel();
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aaxFile?.Dispose();
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CloseInputFileStream();
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}
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}
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}
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