- Feature: Option to overwrite existing audio files when moving to Books - Bugfix: Do not set liberated status if moving files fails.
139 lines
4.0 KiB
C#
139 lines
4.0 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using AAXClean;
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using AAXClean.Codecs;
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using DataLayer;
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using Dinah.Core.ErrorHandling;
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using Dinah.Core.Net.Http;
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using FileManager;
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using LibationFileManager;
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namespace FileLiberator
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{
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public class ConvertToMp3 : AudioDecodable
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{
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public override string Name => "Convert to Mp3";
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private Mp4Operation Mp4Operation;
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private readonly AaxDecrypter.AverageSpeed averageSpeed = new();
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private static string Mp3FileName(string m4bPath) => Path.ChangeExtension(m4bPath ?? "", ".mp3");
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public override Task CancelAsync() => Mp4Operation?.CancelAsync() ?? Task.CompletedTask;
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public static bool ValidateMp3(LibraryBook libraryBook)
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{
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var paths = AudibleFileStorage.Audio.GetPaths(libraryBook.Book.AudibleProductId);
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return paths.Any(path => path?.ToString()?.ToLower()?.EndsWith(".m4b") == true && !File.Exists(Mp3FileName(path)));
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}
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public override bool Validate(LibraryBook libraryBook) => ValidateMp3(libraryBook);
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public override async Task<StatusHandler> ProcessAsync(LibraryBook libraryBook)
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{
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OnBegin(libraryBook);
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try
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{
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var m4bPaths = AudibleFileStorage.Audio.GetPaths(libraryBook.Book.AudibleProductId);
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foreach (var m4bPath in m4bPaths)
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{
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var proposedMp3Path = Mp3FileName(m4bPath);
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if (File.Exists(proposedMp3Path) || !File.Exists(m4bPath)) continue;
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var m4bBook = await Task.Run(() => new Mp4File(m4bPath, FileAccess.Read));
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OnTitleDiscovered(m4bBook.AppleTags.Title);
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OnAuthorsDiscovered(m4bBook.AppleTags.FirstAuthor);
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OnNarratorsDiscovered(m4bBook.AppleTags.Narrator);
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OnCoverImageDiscovered(m4bBook.AppleTags.Cover);
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var config = Configuration.Instance;
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var lameConfig = GetLameOptions(config);
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//Finishing configuring lame encoder.
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AaxDecrypter.MpegUtil.ConfigureLameOptions(
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m4bBook,
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lameConfig,
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config.LameDownsampleMono,
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config.LameMatchSourceBR);
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using var mp3File = File.OpenWrite(Path.GetTempFileName());
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try
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{
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Mp4Operation = m4bBook.ConvertToMp3Async(mp3File, lameConfig);
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Mp4Operation.ConversionProgressUpdate += M4bBook_ConversionProgressUpdate;
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await Mp4Operation;
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if (Mp4Operation.IsCanceled)
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{
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FileUtility.SaferDelete(mp3File.Name);
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return new StatusHandler { "Cancelled" };
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}
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else
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{
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try
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{
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var realMp3Path
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= FileUtility.SaferMoveToValidPath(
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mp3File.Name,
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proposedMp3Path,
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Configuration.Instance.ReplacementCharacters,
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extension: "mp3",
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Configuration.Instance.OverwriteExisting);
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OnFileCreated(libraryBook, realMp3Path);
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}
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catch
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{
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return new StatusHandler { "Failed to move decrypted files to Books directory" };
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throw;
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}
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}
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}
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catch (Exception ex)
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{
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Serilog.Log.Error(ex, "AAXClean error");
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return new StatusHandler { "Conversion failed" };
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}
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finally
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{
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if (Mp4Operation is not null)
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Mp4Operation.ConversionProgressUpdate -= M4bBook_ConversionProgressUpdate;
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m4bBook.InputStream.Close();
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mp3File.Close();
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}
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}
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}
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finally
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{
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OnCompleted(libraryBook);
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}
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return new StatusHandler();
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}
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private void M4bBook_ConversionProgressUpdate(object sender, ConversionProgressEventArgs e)
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{
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averageSpeed.AddPosition(e.ProcessPosition.TotalSeconds);
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var remainingTimeToProcess = (e.EndTime - e.ProcessPosition).TotalSeconds;
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var estTimeRemaining = remainingTimeToProcess / averageSpeed.Average;
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if (double.IsNormal(estTimeRemaining))
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OnStreamingTimeRemaining(TimeSpan.FromSeconds(estTimeRemaining));
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double progressPercent = 100 * e.FractionCompleted;
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OnStreamingProgressChanged(
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new DownloadProgress
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{
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ProgressPercentage = progressPercent,
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BytesReceived = (long)(e.ProcessPosition - e.StartTime).TotalSeconds,
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TotalBytesToReceive = (long)(e.EndTime - e.StartTime).TotalSeconds
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});
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}
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}
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}
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