178 lines
5.7 KiB
C#
178 lines
5.7 KiB
C#
using ApplicationServices;
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using LibationSearchEngine;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Collections.Specialized;
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using System.Linq;
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namespace LibationAvalonia.ViewModels
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{
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/*
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* Allows filtering of the underlying ObservableCollection<GridEntry>
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*
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* When filtering is applied, the filtered-out items are removed
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* from the base list and added to the private FilterRemoved list.
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* When filtering is removed, items in the FilterRemoved list are
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* added back to the base list.
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*
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* Items are added and removed to/from the ObservableCollection's
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* internal list instead of the ObservableCollection itself to
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* avoid ObservableCollection firing CollectionChanged for every
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* item. Editing the list this way improve's display performance,
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* but requires ResetCollection() to be called after all changes
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* have been made.
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*/
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public class GridEntryCollection : ObservableCollection<GridEntry>
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{
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public GridEntryCollection(IEnumerable<GridEntry> enumeration)
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: base(new List<GridEntry>(enumeration)) { }
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public GridEntryCollection(List<GridEntry> list)
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: base(list) { }
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public List<GridEntry> InternalList => Items as List<GridEntry>;
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/// <returns>All items in the list, including those filtered out.</returns>
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public List<GridEntry> AllItems() => Items.Concat(FilterRemoved).ToList();
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/// <summary>When true, itms will not be checked filtered by search criteria on item changed<summary>
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public bool SuspendFilteringOnUpdate { get; set; }
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public string Filter { get => FilterString; set => ApplyFilter(value); }
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/// <summary> Items that were removed from the base list due to filtering </summary>
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private readonly List<GridEntry> FilterRemoved = new();
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private string FilterString;
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private SearchResultSet SearchResults;
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#region Items Management
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/// <summary>
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/// Removes all items from the collection, both visible and hidden, adds new items to the visible collection.
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/// </summary>
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public void ReplaceList(IEnumerable<GridEntry> newItems)
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{
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Items.Clear();
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FilterRemoved.Clear();
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((List<GridEntry>)Items).AddRange(newItems);
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ResetCollection();
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}
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public void ResetCollection()
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=> OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
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#endregion
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#region Filtering
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private void ApplyFilter(string filterString)
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{
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if (filterString != FilterString)
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RemoveFilter();
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FilterString = filterString;
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SearchResults = SearchEngineCommands.Search(filterString);
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var booksFilteredIn = Items.BookEntries().Join(SearchResults.Docs, lbe => lbe.AudibleProductId, d => d.ProductId, (lbe, d) => (GridEntry)lbe);
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//Find all series containing children that match the search criteria
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var seriesFilteredIn = Items.SeriesEntries().Where(s => s.Children.Join(SearchResults.Docs, lbe => lbe.AudibleProductId, d => d.ProductId, (lbe, d) => lbe).Any());
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var filteredOut = Items.Except(booksFilteredIn.Concat(seriesFilteredIn)).ToList();
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foreach (var item in filteredOut)
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{
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FilterRemoved.Add(item);
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Items.Remove(item);
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}
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ResetCollection();
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}
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public void RemoveFilter()
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{
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if (FilterString is null) return;
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int visibleCount = Items.Count;
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foreach (var item in FilterRemoved.ToList())
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{
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if (item is SeriesEntry || item is LibraryBookEntry lbe && (lbe.Parent is null || lbe.Parent.Liberate.Expanded))
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{
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FilterRemoved.Remove(item);
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Items.Insert(visibleCount++, item);
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}
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}
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FilterString = null;
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SearchResults = null;
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ResetCollection();
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}
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#endregion
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#region Expand/Collapse
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public void CollapseAll()
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{
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foreach (var series in Items.SeriesEntries().ToList())
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CollapseItem(series);
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}
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public void ExpandAll()
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{
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foreach (var series in Items.SeriesEntries().ToList())
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ExpandItem(series);
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}
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public void CollapseItem(SeriesEntry sEntry)
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{
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foreach (var episode in Items.BookEntries().Where(b => b.Parent == sEntry).OrderByDescending(lbe => lbe.SeriesIndex).ToList())
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{
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/*
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* Bypass ObservationCollection's InsertItem method so that CollectionChanged isn't
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* fired. When adding or removing many items at once, Avalonia's CollectionChanged
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* event handler causes serious performance problems. And unfotrunately, Avalonia
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* doesn't respect the NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction action, IList? changedItems)
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* overload that would fire only once for all changed items.
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*
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* Doing this requires resetting the list so the view knows it needs to rebuild its display.
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*/
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FilterRemoved.Add(episode);
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Items.Remove(episode);
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}
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sEntry.Liberate.Expanded = false;
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ResetCollection();
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}
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public void ExpandItem(SeriesEntry sEntry)
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{
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var sindex = Items.IndexOf(sEntry);
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foreach (var episode in FilterRemoved.BookEntries().Where(b => b.Parent == sEntry).OrderByDescending(lbe => lbe.SeriesIndex).ToList())
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{
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if (SearchResults is null || SearchResults.Docs.Any(d => d.ProductId == episode.AudibleProductId))
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{
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/*
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* Bypass ObservationCollection's InsertItem method so that CollectionChanged isn't
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* fired. When adding or removing many items at once, Avalonia's CollectionChanged
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* event handler causes serious performance problems. And unfotrunately, Avalonia
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* doesn't respect the NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction action, IList? changedItems)
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* overload that would fire only once for all changed items.
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*
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* Doing this requires resetting the list so the view knows it needs to rebuild its display.
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*/
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FilterRemoved.Remove(episode);
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Items.Insert(++sindex, episode);
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}
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}
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sEntry.Liberate.Expanded = true;
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ResetCollection();
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}
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#endregion
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}
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}
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