Michael Bucari-Tovo c0ef3ccbea Tiny bugfix
2022-05-15 09:00:52 -06:00

265 lines
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace LibationWinForms.ProcessQueue
{
internal delegate void RequestDataDelegate(int queueIndex, int numVisible, IReadOnlyList<ProcessBookControl> panelsToFill);
internal delegate void ControlButtonClickedDelegate(int queueIndex, string buttonName, ProcessBookControl panelClicked);
internal partial class VirtualFlowControl : UserControl
{
/// <summary>
/// Triggered when the <see cref="VirtualFlowControl"/> needs to update the displayed <see cref="ProcessBookControl"/>s
/// </summary>
public event RequestDataDelegate RequestData;
/// <summary>
/// Triggered when one of the <see cref="ProcessBookControl"/>'s buttons has been clicked
/// </summary>
public event ControlButtonClickedDelegate ButtonClicked;
#region Dynamic Properties
/// <summary>
/// The number of virtual <see cref="ProcessBookControl"/>s in the <see cref="VirtualFlowControl"/>
/// </summary>
public int VirtualControlCount
{
get => _virtualControlCount;
set
{
if (_virtualControlCount == 0)
vScrollBar1.Value = 0;
_virtualControlCount = value;
AdjustScrollBar();
DoVirtualScroll();
}
}
private int _virtualControlCount;
int ScrollValue => Math.Max(vScrollBar1.Value, 0);
/// <summary>
/// Amount the control moves with a small scroll change
/// </summary>
private int SmallScrollChange => VirtualControlHeight * SMALL_SCROLL_CHANGE_MULTIPLE;
/// <summary>
/// Amount the control moves with a large scroll change. Equal to the number of whole <see cref="ProcessBookControl"/>s in the panel, less 1.
/// </summary>
private int LargeScrollChange => Math.Max(DisplayHeight / VirtualControlHeight - 1, SMALL_SCROLL_CHANGE_MULTIPLE) * VirtualControlHeight;
/// <summary>
/// Virtual height of all virtual controls within this <see cref="VirtualFlowControl"/>
/// </summary>
private int VirtualHeight => (VirtualControlCount + NUM_BLANK_SPACES_AT_BOTTOM) * VirtualControlHeight - DisplayHeight + 2 * TopMargin;
/// <summary>
/// Index of the first virtual <see cref="ProcessBookControl"/>
/// </summary>
private int FirstVisibleVirtualIndex => ScrollValue / VirtualControlHeight;
/// <summary>
/// The display height of this <see cref="VirtualFlowControl"/>
/// </summary>
private int DisplayHeight => DisplayRectangle.Height;
#endregion
#region Instance variables
/// <summary>
/// The total height, inclusing margins, of the repeated <see cref="ProcessBookControl"/>
/// </summary>
private readonly int VirtualControlHeight;
/// <summary>
/// Margin between the top <see cref="ProcessBookControl"/> and the top of the Panel, and the bottom <see cref="ProcessBookControl"/> and the bottom of the panel
/// </summary>
private readonly int TopMargin;
private readonly VScrollBar vScrollBar1;
private readonly List<ProcessBookControl> BookControls = new();
#endregion
#region Global behavior settings
/// <summary>
/// Total number of actual controls added to the panel. 23 is sufficient up to a 4k monitor height.
/// </summary>
private const int NUM_ACTUAL_CONTROLS = 23;
/// <summary>
/// Multiple of <see cref="VirtualControlHeight"/> that is moved for each small scroll change
/// </summary>
private const int SMALL_SCROLL_CHANGE_MULTIPLE = 1;
/// <summary>
/// Amount of space at the bottom of the <see cref="VirtualFlowControl"/>, in multiples of <see cref="VirtualControlHeight"/>
/// </summary>
private const int NUM_BLANK_SPACES_AT_BOTTOM = 2;
#endregion
public VirtualFlowControl()
{
InitializeComponent();
vScrollBar1 = new VScrollBar
{
Minimum = 0,
Value = 0,
Dock = DockStyle.Right
};
Controls.Add(vScrollBar1);
vScrollBar1.Scroll += (_, s) => SetScrollPosition(s.NewValue);
panel1.Width -= vScrollBar1.Width + panel1.Margin.Right;
panel1.Resize += (_, _) =>
{
AdjustScrollBar();
DoVirtualScroll();
};
var control = InitControl(0);
VirtualControlHeight = control.Height + control.Margin.Top + control.Margin.Bottom;
TopMargin = control.Margin.Top;
BookControls.Add(control);
panel1.Controls.Add(control);
if (DesignMode)
return;
for (int i = 1; i < NUM_ACTUAL_CONTROLS; i++)
{
control = InitControl(VirtualControlHeight * i);
BookControls.Add(control);
panel1.Controls.Add(control);
}
vScrollBar1.SmallChange = SmallScrollChange;
panel1.Height += NUM_BLANK_SPACES_AT_BOTTOM * VirtualControlHeight;
}
private ProcessBookControl InitControl(int locationY)
{
var control = new ProcessBookControl();
control.Location = new Point(control.Margin.Left, locationY + control.Margin.Top);
control.Width = panel1.ClientRectangle.Width - control.Margin.Left - control.Margin.Right;
control.Anchor = AnchorStyles.Left | AnchorStyles.Right | AnchorStyles.Top;
control.cancelBtn.Click += ControlButton_Click;
control.moveFirstBtn.Click += ControlButton_Click;
control.moveUpBtn.Click += ControlButton_Click;
control.moveDownBtn.Click += ControlButton_Click;
control.moveLastBtn.Click += ControlButton_Click;
return control;
}
/// <summary>
/// Handles all button clicks from all <see cref="ProcessBookControl"/>, detects which one sent the click, and fires <see cref="ButtonClicked"/> to notify the model of the click
/// </summary>
private void ControlButton_Click(object sender, EventArgs e)
{
Control button = sender as Control;
Control form = button.Parent;
while (form is not ProcessBookControl)
form = form.Parent;
int clickedIndex = BookControls.IndexOf((ProcessBookControl)form);
ButtonClicked?.Invoke(FirstVisibleVirtualIndex + clickedIndex, button.Name, BookControls[clickedIndex]);
}
/// <summary>
/// Adjusts the <see cref="vScrollBar1"/> max width and enabled status based on the <see cref="VirtualControlCount"/> and the <see cref="DisplayHeight"/>
/// </summary>
private void AdjustScrollBar()
{
int maxFullVisible = DisplayHeight / VirtualControlHeight;
if (VirtualControlCount <= maxFullVisible)
{
vScrollBar1.Enabled = false;
vScrollBar1.Value = 0;
for (int i = VirtualControlCount; i < NUM_ACTUAL_CONTROLS; i++)
BookControls[i].Visible = false;
}
else
{
vScrollBar1.Enabled = true;
vScrollBar1.LargeChange = LargeScrollChange;
//https://stackoverflow.com/a/2882878/3335599
vScrollBar1.Maximum = VirtualHeight + vScrollBar1.LargeChange - 1;
}
}
/// <summary>
/// Calculated the virtual controls that are in view at the currrent scroll position and windows size,
/// positions <see cref="panel1"/> to simulate scroll activity, then fires <see cref="RequestData"/> to notify the model to update all visible controls
/// </summary>
private void DoVirtualScroll()
{
int firstVisible = FirstVisibleVirtualIndex;
int position = ScrollValue % VirtualControlHeight;
panel1.Location = new Point(0, -position);
int numVisible = DisplayHeight / VirtualControlHeight;
if (DisplayHeight % VirtualControlHeight != 0)
numVisible++;
numVisible = Math.Min(numVisible, VirtualControlCount);
numVisible = Math.Min(numVisible, VirtualControlCount - firstVisible);
RequestData?.Invoke(firstVisible, numVisible, BookControls);
for (int i = 0; i < BookControls.Count; i++)
BookControls[i].Visible = i < numVisible;
}
/// <summary>
/// Set scroll value to an integral multiple of <see cref="SmallScrollChange"/>
/// </summary>
private void SetScrollPosition(int value)
{
int newPos = (int)Math.Round((double)value / SmallScrollChange) * SmallScrollChange;
if (vScrollBar1.Value != newPos)
{
//https://stackoverflow.com/a/2882878/3335599
vScrollBar1.Value = Math.Min(newPos, vScrollBar1.Maximum - vScrollBar1.LargeChange + 1);
DoVirtualScroll();
}
}
private const int WM_MOUSEWHEEL = 522;
private const int WHEEL_DELTA = 120;
protected override void WndProc(ref Message m)
{
//Capture mouse wheel movement and interpret it as a scroll event
if (m.Msg == WM_MOUSEWHEEL)
{
//https://docs.microsoft.com/en-us/windows/win32/inputdev/wm-mousewheel
int wheelDelta = -(short)(((ulong)m.WParam) >> 16 & ushort.MaxValue);
int numSmallPositionMoves = Math.Abs(wheelDelta) / WHEEL_DELTA;
int scrollDelta = Math.Sign(wheelDelta) * numSmallPositionMoves * SmallScrollChange;
int newScrollPosition;
if (scrollDelta > 0)
newScrollPosition = Math.Min(vScrollBar1.Value + scrollDelta, vScrollBar1.Maximum);
else
newScrollPosition = Math.Max(vScrollBar1.Value + scrollDelta, vScrollBar1.Minimum);
SetScrollPosition(newScrollPosition);
}
base.WndProc(ref m);
}
}
}