177 lines
5.7 KiB
C#
177 lines
5.7 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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#nullable enable
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namespace FileManager
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{
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/// <summary>
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/// Tracks actual locations of files.
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/// </summary>
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public class BackgroundFileSystem
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{
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public LongPath RootDirectory { get; private set; }
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public string SearchPattern { get; private set; }
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public SearchOption SearchOption { get; private set; }
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private FileSystemWatcher? fileSystemWatcher { get; set; }
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private BlockingCollection<FileSystemEventArgs>? directoryChangesEvents { get; set; }
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private Task? backgroundScanner { get; set; }
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private object fsCacheLocker { get; } = new();
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private List<LongPath> fsCache { get; } = new();
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public BackgroundFileSystem(LongPath rootDirectory, string searchPattern, SearchOption searchOptions)
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{
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RootDirectory = rootDirectory;
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SearchPattern = searchPattern;
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SearchOption = searchOptions;
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Init();
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}
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public LongPath? FindFile(System.Text.RegularExpressions.Regex regex)
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{
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lock (fsCacheLocker)
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return fsCache.FirstOrDefault(s => regex.IsMatch(s));
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}
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public List<LongPath> FindFiles(System.Text.RegularExpressions.Regex regex)
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{
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lock (fsCacheLocker)
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return fsCache.Where(s => regex.IsMatch(s)).ToList();
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}
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public void RefreshFiles()
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{
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lock (fsCacheLocker)
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{
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fsCache.Clear();
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fsCache.AddRange(FileUtility.SaferEnumerateFiles(RootDirectory, SearchPattern, SearchOption));
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}
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}
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private void Init()
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{
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Stop();
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lock (fsCacheLocker)
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fsCache.AddRange(FileUtility.SaferEnumerateFiles(RootDirectory, SearchPattern, SearchOption));
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directoryChangesEvents = new BlockingCollection<FileSystemEventArgs>();
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fileSystemWatcher = new FileSystemWatcher(RootDirectory)
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{
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IncludeSubdirectories = true,
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EnableRaisingEvents = true
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};
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fileSystemWatcher.Created += FileSystemWatcher_Changed;
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fileSystemWatcher.Deleted += FileSystemWatcher_Changed;
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fileSystemWatcher.Renamed += FileSystemWatcher_Changed;
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fileSystemWatcher.Error += FileSystemWatcher_Error;
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backgroundScanner = new Task(BackgroundScanner);
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backgroundScanner.Start();
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}
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private void Stop()
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{
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//Stop raising events
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fileSystemWatcher?.Dispose();
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try
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{
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//Calling CompleteAdding() will cause background scanner to terminate.
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directoryChangesEvents?.CompleteAdding();
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}
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// if directoryChangesEvents is non-null and isDisposed, this exception is thrown. there's no other way to check >:(
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catch (ObjectDisposedException) { }
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//Wait for background scanner to terminate before reinitializing.
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backgroundScanner?.Wait();
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//Dispose of directoryChangesEvents after backgroundScanner exists.
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directoryChangesEvents?.Dispose();
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lock (fsCacheLocker)
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fsCache.Clear();
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}
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private void FileSystemWatcher_Error(object sender, ErrorEventArgs e)
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{
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Stop();
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Init();
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}
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private void FileSystemWatcher_Changed(object sender, FileSystemEventArgs e)
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{
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directoryChangesEvents?.Add(e);
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}
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#region Background Thread
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private void BackgroundScanner()
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{
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while (directoryChangesEvents?.TryTake(out var change, -1) is true)
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{
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lock (fsCacheLocker)
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UpdateLocalCache(change);
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}
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}
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private void UpdateLocalCache(FileSystemEventArgs change)
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{
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if (change.ChangeType == WatcherChangeTypes.Deleted)
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{
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RemovePath(change.FullPath);
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}
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else if (change.ChangeType == WatcherChangeTypes.Created)
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{
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AddPath(change.FullPath);
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}
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else if (change.ChangeType == WatcherChangeTypes.Renamed && change is RenamedEventArgs renameChange)
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{
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RemovePath(renameChange.OldFullPath);
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AddPath(renameChange.FullPath);
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}
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}
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private void RemovePath(LongPath path)
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{
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path = path.LongPathName;
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var pathsToRemove = fsCache.Where(p => ((string)p).StartsWith(path)).ToArray();
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foreach (var p in pathsToRemove)
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fsCache.Remove(p);
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}
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private void AddPath(LongPath path)
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{
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path = path.LongPathName;
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//Temporary files created when updating the db will disappear before their attributes can be read.
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if (Path.GetFileName(path).Contains("LibationContext.db") || !File.Exists(path) && !Directory.Exists(path))
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return;
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if (File.GetAttributes(path).HasFlag(FileAttributes.Directory))
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AddUniqueFiles(FileUtility.SaferEnumerateFiles(path, SearchPattern, SearchOption));
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else
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AddUniqueFile(path);
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}
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private void AddUniqueFiles(IEnumerable<LongPath> newFiles)
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{
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foreach (var file in newFiles)
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AddUniqueFile(file);
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}
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private void AddUniqueFile(LongPath newFile)
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{
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if (!fsCache.Contains(newFile))
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fsCache.Add(newFile);
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}
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#endregion
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~BackgroundFileSystem() => Stop();
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}
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}
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